Heavy Rain: why a great game may be destined to fail




Heavy Rain is the type of game that we claim to want more of: story-driven, high-concept, and emotionally affecting. We have played a lengthy demo for a preview, and have the final copy in our office right now, but have yet to tackle the final code as we approach the title’s release on February 23. What we know about the game however, from interviews and our own hands-on time, leads us to believe that the title has a very rough time ahead of it both critically and at retail.

In many ways, Heavy Rain seems nearly designed to fail. It’s also one of the games Sony is going to be able to point to for a long time as evidence of the company’s bravery in supporting new and unique intellectual property. Will boutique appeal be enough of a return on investment, however?

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