Last summer, we wrote about some reports that EA was going to require a constant internet connection for Command & Conquer 4. At the time, many people argued that this was a bad, bad idea and would backfire greatly. Given EA’s serious problems with bad DRM pissing off customers, you would think that EA would tread carefully here. In fact, late last year, EA gave some signs that it was moving away from annoying and draconian DRM.
On top of that, we all saw what happened when Ubisoft tried to require an online connection as a form of DRM. The game was cracked within hours of release — and then the DRM servers crashed and were offline and slow for quite sometime — pissing off all sorts of legitimate customers.
Given all of this, you would think that EA would know better than to move forward with plans to include this same form of DRM with C&C4. No such luck. Brian was the first of a few of you to send in the news that EA appears to be sticking with the plan. While that news report seems to indicate this is a new thing, it’s not. It was announced last summer — but it’s really unfortunate that EA hasn’t yet seen the strategic error in moving forward in this manner.
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