Adobe Systems Incorporated, announced the launch of Adobe AIR and Flash player 10.1 on the mobile platform, at the Mobile World Congress 2010.
Adobe AIR will be initially launched for Android and Blackberry devices. AIR provides developers with a feature-rich environment for delivering rich applications outside the mobile browser and across multiple operating systems via mobile marketplaces and app stores. Developers can make use of features like multi touch, gesture inputs, accelerometer, geolocation and screen orientation etc.
Flash Player 10.1 Beta, the Open Screen Project enabling uncompromised Web browsing of expressive applications, content and high definition (HD) videos across screens including new tablet devices, smartphones, netbooks, smartbooks, desktops and other consumer electronics. Mobile platforms that will support the full Flash Player include Android, the BlackBerry platform, Symbian OS, Palm webOS and Windows Mobile.
The most amazing thing for the developers is that developers can test and deliver applications to multiple devices and operating systemsusing a single tool chain and API set across platforms with Flash Platform tooling and the Adobe Creative Suite®. And using Adobe® Flash® Professional CS5 with the Adobe Packager for iPhone,developers can reuse their iPhone application code to create the same application for Android platform.
This is a huge and obvious step by Adobe after Apple made it clear that none of its device would integrate the buggy software. Now, let us see how ‘other’ devices perform with Adobe’s buggy software.
Check out the video demoing Adobe AIR and Flash Player in action:
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