As much as he doesn’t want people to pirate games, Electronic Arts CEO John Riccitiello concedes that there’s a sizeable pirate market out there, and he wants to turn them into paying customers. How? By selling them
As much as he doesn’t want people to pirate games, Electronic Arts CEO John Riccitiello concedes that there’s a sizeable pirate market out there, and he wants to turn them into paying customers. How? By selling them