Author: Colin Gibbs

  • The Opportunity and Challenges of M2M

    Machine-to-machine (M2M) services are a promising opportunity for carriers struggling with a saturated handset market and data traffic that’s increasingly difficult to manage. M2M promises to boost revenues with minimal network taxation by delivering lightweight data transmissions to everything from e-readers like the Kindle to railroad cars and home appliances. Harbor Research has predicted that shipments of so-called “intelligent devices” will grow to 430 million in 2013 from 73 million in 2008, while total device revenues will exceed $12 billion.

    For software developers and hardware manufacturers, then, the question is how to tap the new market for connected devices. How do you add connectivity to existing products, or create entirely new intelligent devices, and what kind of business model should you employ? Those topics are the focus of a Long View I posted today over at GigaOM Pro (sub req’d).

    Operators have streamlined certification processes and invested substantially in order to help developers bring products to market as quickly as possible. But not every carrier has achieved the same degree of traction. Other factors must be considered in choosing a carrier partner for M2M deployments, too: Deployments through Verizon or Sprint can be more expensive, due to the costs of licensing CDMA technology, but CDMA can provide superior coverage in rural areas — a key advantage for segments like utility communications, which must cover broad areas. And carriers that have yet to build much of an M2M business may be flexible on price compared to their more established counterparts.

    Meanwhile, operators and their partners are experimenting with a variety of business models and pricing schemes as M2M begins to get legs. We’re likely to see business models break down according to how devices are being used. A gadget that intermittently receives premium content at irregular intervals — like an e-reader or connected music player — is a natural fit for pay-per-use models where carriers take a share of the purchase price. Scenarios that require more consistent connectivity but consume little bandwidth — a mobile heart monitor, say, or applications that track energy usage — are likely to leverage traditional subscription models at flat rates.

    And complicated alliances between carriers, device manufacturers, application developers and outside vertical markets will require new business models and revenue splits. So while the new world of M2M teems with opportunity for every player in the value chain, some substantial hurdles must be overcome if the segment is going to be the savior mobile network operators hope it will be. Read the full post here.

    Image courtesy Flickr user birdphone.



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  • WebKit Is Great, But Isn’t the Great Unifier

    WebKit has gained astounding traction in the world of the mobile web. The open-source layout engine is at the heart of browsers used in Android, iPhone OS, Symbian and webOS — and most recently, BlackBerry. That leaves Opera and Mozilla as the only two mobile browser developers of note to eschew WebKit. But it won’t be the unifying force in mobile data that some wishful thinkers have envisioned.

    There’s a lot to like about WebKit beyond its dominant presence in mobile. The technology supports HTML5, which will help lessen the need for proprietary technologies such as Adobe’s Flash and Microsoft’s Silverlight. Its small footprint and high performance make it ideal for mobile, where devices are smaller and less powerful than other platforms. And developers say it’s easier to code for than other mobile browser engines.

    Indeed, WebKit has the potential to be a huge force in moving mobile data beyond native apps and toward a standardized world of web-based apps where developers can address huge mobile audiences with a single build and consumers aren’t constrained by the kind of hardware they carry.

    But as I point out this morning in my weekly column over at GigaOM Pro, the world of WebKit isn’t quite as unified as it may appear. That’s because there is no single WebKit standard. Companies and developers are free to create and distribute their own individual WebKit browsers, and they alone are responsible for creating and pushing out updates. Which means it’s even more susceptible to fragmentation than Android, which is already struggling to cope with multiple versions of the OS being deployed by carriers and handset manufacturers around the world.

    WebKit may eventually serve as a kind of baseline platform for developers of web-based apps, foundations they can then tweak for each WebKit-enabled browser. But it won’t do much to make life simpler for developers with a plethora of mobile operating systems on which to build. Read the full post.

    Photo courtesy Flickr user Johan Larsson.



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  • The Enormous Promise of Location

    Location, one of the hottest segments in mobile, is a key component not just in navigation apps but also social offerings such as Foursquare, Google Buzz and even Twitter. The nascent space still has plenty of wrinkles to iron out, of course, including thorny privacy concerns and the technical shortcomings of GPS and other positioning technologies. But even though some business models have yet to emerge, there’s plenty of opportunity in mobile location. And there will be for quite some time.

    That’s one of the takeaways from our GigaOM Bunker Series event this week (watch the video here) that looked at some of the challenges and possibilities in mobile location. Unlike some other white-hot segments in high tech, location is a wide-open field with relatively few legitimate players, said GeoDelic’s Rahul Sonnad.

    “There’s only a handful of quality location companies out there,” Sonnad said during a panel discussion on location business models. “This market is in a hyper-expansive, universe-type mode. I think even for newer people coming in, you’re going to get this massive new market and, if you have something that works properly, you can get traction.”

    Here’s a look at several specific opportunities discussed at the event:

    The App Revolution: As hot as location is now, it’s positioned to explode in the near term as new applications come to market and more users become willing to share their whereabouts via the handset. Foursquare, for instance, remains a forum for early adopters to advertise where they’re eating or what their favorite nightclubs are –- a pretty slim value proposition for most of us, to be sure. But as mobile social networks gain popularity, they enable users to instantly form communities based on location.

    Augmented Reality: Augmented reality (AR) is currently a novelty but holds enormous promise as a way for users to access information about their surroundings with applications that use location information to deliver web-based content to end users. The emergence of AR will usher in a host of new applications and services, from local search offerings (which are already coming to market) to mobile games and other forms of entertainment.

    Vertical Markets: Some vertical markets are fertile territory for location-based applications. Developers hoping to leverage location should consider building health and fitness apps that could combine location information with vital statistics, enabling users to track how their bodies respond to workout routines. Retailers, too, can leverage location not just to woo potential customers nearby but also to deliver sales information and other content to boost revenues and create customer stickiness.

    Improving Accuracy & Specificity: Michael Liebhold, of the Institute for the Future, bemoaned the inability of GPS to pinpoint location close than 10-20 meters or to locate users indoors. That lack of precision can be partially mitigated by leveraging the positioning of other technologies (including cell networks and Wi-Fi), but more accurate positioning could open the door for a host of more targeted offerings. Other participants spoke of a lack of the kind of geodata that could be used both to identify specific places (such as GigaOM’s offices, which are on the fourth floor of the building) and to provide location-based histories (such as every important event that occurred at a specific address).

    Other hurdles will surely emerge as location moves further into the mainstream and becomes a component of a wide variety of apps and services. But if 2010 is truly the year of location, as Om predicts, it will only provide a taste of what we’ll see in the coming years. And that means plenty of opportunity for developers and everyone else looking to tap the booming segment. Read my full analysis here.

    Photo by Flickr user Rubin110.

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  • Why the FTC Should Approve the Google-AdMob Deal

    Image courtesy Flickr user miker (http://www.flickr.com/photos/miker/355277060/)Lawyers at the U.S. Federal Trade Commission will urge the government to put the kibosh on Google’s proposed $750 million acquisition of AdMob, Reuters reported last week.

    The FTC’s wariness regarding Google is understandable: Google owns Internet search around the world and last year posted a staggering net income of $6.52 billion. AdMob, too, has effectively leveraged its position as a first-mover in mobile Web advertising to become the dominant player in its space, according to figures released late last year from IDC. The market research firm said Google and AdMob together would claim a 24 percent share among U.S. mobile ad networks based on estimated 2009 revenues.

    But, as I discuss in my weekly column over at GigaOM Pro (sub req’d) today, mobile advertising is still in its infancy, and it’s far from clear who will emerge as long-term winners in the space. Apple, which last week took direct aim at Google and AdMob with its iAd platform, is gearing up to become a major player in mobile ads as well. And Apple isn’t the only other major player on the field.

    Millennial Media — should the AdMob acquisition go through — would be the largest independent firm in the space, with 18 percent of the market according to IDC’s figures. Other contenders include Yahoo, Microsoft and JumpTap, not to mention AOL and Nokia. It’s also worth noting that countless smaller players, such as ChaCha, WHERE, Goldspot and 4INFO, are gaining traction in segments other than display ads, which are AdMob’s bread and butter. And mobile carriers, who have yet to make much of an impact in the space, may yet leverage the user data and demographic information that remain the most potentially effective tools in mobile advertising.

    All of which goes to say that AdMob’s position as a leader could change relatively quickly. So while the FTC is right to look closely at the deal, it would be short-sighted to block the acquisition. After all, Third Screen Media was once a leader in mobile marketing too.

    Read the full article here.

    Photo courtesy Flickr user Mike Rowehl

  • Why the iPad Is So Promising for Developers

    The iPad may be Apple’s next gold rush, but it’s also positioned to pay dividends to mobile developers in a big way. Applications for the much-hyped device will generally cost more than similar offerings on the iPhone, developers said in a story from the BBC this morning, due to unknown demand for the iPad and the extra work required to design to create feature-rich offerings that take advantage of the gadget’s high-tech screen. That presents a lucrative opportunity for developers who can entice users by fully leveraging the device’s capabilities.

    Just how many people will want an iPad (or any other tablet) is uncertain, but GigaOM Pro VP of Research Michael Wolf predicts the tablet app market will reach $8.2 billion by 2015 (sub req’d). The increasing demand for mobile applications is crystal clear, however, according to data released today from Mplayit. The app discovery and merchandising startup said that 35 percent of iPhone, Android and BlackBerry users are interested in paid applications, with BlackBerry users willing to pay the biggest premium of all, with a medium price point of $5.99.

    Those figures should be especially encouraging for developers targeting users of the iPad, which promises to offer a more interactive experience than is possible on even the best smartphones. Consumers who have grown accustomed to shelling out a couple of dollars for an iPhone game will surely pay a premium for titles that leverage the iPad’s 9.7-inch, high-resolution screen and its multitouch functionality. So if the iPad is a hit, developers who can deliver the goods on the impressive device will benefit as much as Apple will.

    Related content from GigaOM Pro (sub req’d):

    Forecast: Tablet App Sales to Hit $8B by 2015

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    Image courtesy Flickr user Johnny Vulkan.

  • Microsoft Successfully Courting Developers for Windows Phone: Study

    Microsoft’s all-out pursuit of mobile developers is working, according to data released this morning from Appcelerator. The startup, whose tools are used by developers to build desktop and mobile applications, found that of the more than 1,000 developers it polled last week, 34 percent were “very interested” in doing so for Windows Phone, up from a mere 13 percent in January.

    While that figure pales in comparison to to developers’ interest in platforms such as Apple’s iPhone (87 percent) or Google’s Android (81 percent), it’s solid evidence that Microsoft’s recent attempts to lure developers by showcasing Windows Phone’s abilities is paying dividends. The company earlier this month touted its Silverlight technology and released free developer tools to spur interest in its mobile platform, which is scheduled to come to market late this year. If Microsoft can continue to successfully attract developers to its flagship mobile operating system (without unnecessarily alienating them), Windows Phone could be on the path to becoming a viable alternative to iPhone and Android.

    Related content from GigaOM Pro (sub req’d):

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  • When It Comes to Apps, Feature Phones Are the New Black

    Feature phones -– you know, those passé, non-OS handsets that account for a whopping 83 percent of the overall U.S. handset market -– are set to join their higher-end counterparts as viable vehicles for mobile applications. Carriers that have watched the app space explode are finally taking steps to make consuming mobile data easier for their customers with mid- and low-end phones. In just the last few weeks, for instance:

    While it’s too early to say exactly how these moves will impact the industry, the potential here is huge. As I describe in my weekly column at GigaOM Pro (sub. req’d), network operators have historically displayed an abundance of greed and a staggering lack of vision when it comes to mobile applications, which is why carrier-branded offerings have stagnated while the wave of new app stores takes flight. But the operators are certainly showing a renewed interest in bringing more advanced offerings to the feature phone users that represent the overwhelming majority of their subscribers. And that’s good news not just for consumers but for all the players who are part of the booming mobile app ecosystem.

    Read the full article here.

    Image courtesy of Flickr user compujeramey