Author: Janko Roettgers

  • RapidShare lays off most of its staff as it struggles to find new business model

    Maybe being honest doesn’t pay, after all: Switzerland-based file hoster RapidShare has laid off 45 of its 60 employees to cut down on costs as it tries to reinvent itself and focus more on B2B cloud storage services. The cuts were first reported by Swiss daily 20min, who was told by the company’s new CEO Kurt Sidler that RapidShare definitely won’t shut down. “Unfortunately, we have to part with a number of employees,” Sidler told the paper, adding: “But RapidShare will continue to operate, and we have concrete plans for our future.”

    That future likely won’t look at all like RapidShare’s past: The company used to run the world’s most popular one-click file hoster, and was frequented by millions of file sharers looking for safer alternatives when music labels and others started to go after P2P users. However, Rapidshare quickly found itself in court, and fought long legal battles with rights holders in Germany and elsewhere.

    The company tried to appease rights holders by putting restrictions on some aspects of its service; RapidShare was one of the first companies to get rid of its rewards program, which would compensate uploaders with especially popular files. It also pressured users to get registered accounts, and finally introduced bandwidth limits in late 2012, restricting users to 30 GB of bandwidth per day – not enough for people who were using the service to offer movies and other copyrighted files for download.

    Rapidshare had hoped that all of these measures would get the company some love from rights holders, as it was looking to offer video games and eventually also movies through a paid download store. The idea was to redirect downloaders looking for free, unlicensed copies, and swerve up legitimate content instead. However, Holllywood apparently didn’t play ball, and RapidShare nixed its plan for paid downloads at the end of 2011.

    The company is now looking to get a stronger foothold in the B2B cloud storage market, and sell personal file storage and backup solutions to consumers. However, the mass layoffs weren’t the first sign that these plans may not be going as expected: Sidler, who joined the company just two weeks ago, is RapidShare’s fourth CEO since 2010.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • The road less traveled: How Google does Streetview for the world’s oceans

    Turtles have homes too, and Google wants to show us how they live: Google Ocean Program manager Jenifer Austin Foulkes and Unterwater Earth founder Richard Vevers gave a fascinating talk Thursday about the company’s Underwater Streetview project, showing how divers use special cameras and explaining why the project is so important.

    One of the underwater Streetview cameras, on display at Google I/O.

    One of the underwater Streetview cameras, on display at Google I/O.

    Google launched Streetview for the world’s oceans in cooperation with Underwater Earth the at the end of last year, and has mapped a total of six sites so far, including the Great Barrier Reef in Australia as well as reefs in Hawaii and the Philippines. Vevers explained that his organization’s Catlin Seaview Survey has been using divers carrying custom-made cameras that shoot photos every three seconds, with divers being able to cover about two kilometers during every expedition.

    That’s slow — maybe too slow. The world’s coral reefs are receding quickly, which has been one of the main motivations behind the project. “We set up our project to reveal the reefs of the world,” Vevers said, adding: “People don’t want to protect anything they can’t see.”

    However, Verers said showing off the beauty of coral reefs to the world is only “half the story.” The project has also been working on image recognition technologies, with the goal of mapping species and giving scientists around the world access to new material to work with.

    So why did Google get involved with the project? Foulkes said that it wasn’t driven by commercial motivations, but freely admitted that it was also about showing off the capabilities of Google Maps. One example: Vevers’ team uses Google’s business photos tool, which is meant to give stores the ability to upload panoramic photos, to create its underwater photospheres.

    Vevers’ plan is to capture and reveal all of the world’s coral reefs within the next three years. “We feel this is very much a race against time,” he said. That’s why the project now wants to enlist amateurs in its quest as well. Divers can simply use their cell phones in water-proof cases and then upload their photospheres to Google Maps. And he urged volunteers to become active soon: “What happens in the next ten years is likely going to affect our oceans fo the next 10,000 years.”

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • How Google Music wants to take on Spotify, Rdio and Rhapsody

    Google entered a crowded space when it launched its own music subscription service this week: Google Play Music All Access competes head-on with Spotify, Rdio, Rhapsody, Muve Music and a handful of other offerings, all of which offer more or less the same catalog for the same price.

    How can Google stand out from the crowd, and convince millions of consumers who haven’t warmed up to access models that they don’t need to own music to enjoy it? To find out, I’ve both tested the service since its launch Wednesday and met up with Paul Joyce, Lead Product Manager for Google Play Music on the sidelines of the Google I/O developers conference where the service was launched. Joyce politely declined to answer some of my questions, but the conversation gave me a good idea of what’s in store for the music service with the confusingly long name.

    Right now, it’s more or less like all the others

    google play music libraryGoogle’s premise for Play Music All Access is simple, and you’ve heard it before: Play millions of songs, on your desktop and on the go, for one low monthly fee. That’s what Spotify and all of its competitors have been offering for some time now, and Google doesn’t mess with the basic recipe. All Access costs $9.99 ($7.99 if you sign up before the end of June), and it offers streaming access to songs from all three majors and most significant indie labels.

    However, there’s one big difference: Google’s subscription music catalog seamlessly integrates with the company’s music locker, with which users can store up to 20,000 songs for free. That’s an interesting combination, and it hasn’t been offered by any of the other major subscription players before. It makes it possible to have Google generate smart radio stations based on your own music collection, or mix subscription tracks and CDs you ripped in custom playlists, and then access these on the go without having to worry that some of the tracks won’t be available.

    Joyce told me that the locker is especially good for tracks that aren’t available through the subscription offering, or even as MP3 sales – mashups, imports and other kinds of rarities.

    In the future, All Access will be a lot more social

    But All Access isn’t just about filling the gaps left by other services. It also wants to be better at engaging you – which has been one of the problems of existing services. “People sign up, and then they don’t know what to do afterwards,” Joyce said. Having millions of songs at your disposal doesn’t exactly make choice easy, and there is some evidence that a good chunk of users simply tune out.

    How does Google want to address this issue? Joyce gave me one hint: “There is more we can do to innovate in social,” he said.

    Play Music doesn't offer much of a social integration today - but that could change soon.

    Play Music doesn’t offer much of a social integration today – but that could change soon.

    And we are not talking here’s a list of the unfortunate music choices of all the people you didn’t really care about in high school social, which has been Spotify’s original model of social discovery. “If you treat all your recommendations of all your friends the same, then that is a problem,” Joyce argued. However, he wasn’t convinced that the Rdio model – which is very much like Twitter in that it offers you to follow tastemakers – is the right approach either. It’s simply too much work to find the people who can give you good recommendations, he argued.

    So how is Google Music’s approach to social going to look? Joyce didn’t go into details, only telling me that the goal was to give you “the right music from the right people at the right time.” However, one has to assume that it would be powered by Google+, which gives us some idea of how it could work: You could get music recommendations from circles and communities, with the ability to share circles of influencers with others. Instead of just curating albums, Google Music’s editors could curate circles of influencers, and users could simply follow the 50 most influential indie rock bloggers with one click.

    What else does Google have up its sleeve?

    There have been ongoing reports that Google is going to launch a separate music subscription service on YouTube, which makes about as much sense as having four separate messaging apps from the same company (but that didn’t really stop Google, either). Joyce didn’t want to go into any specifics. “YouTube is a great asset for Google,” he told me, and then added: “We will find exciting things to do together.” Maybe it won’t be two separate services, after all?

    Google also plans to bring Play Music All Access to other countries “soon,” said Joyce. Countries that already have Google’s music cloud locker will be first on the list for an international expansion, and currently include the UK, France, Germany and Spain.

    And finally, there is iOS. Joyce’s lips were sealed when I asked him about the potential of bringing the service to the competing mobile platform, but it would make a lot of sense, and follow Google’s overall theme of unification across mobile and desktop platforms. Of course, this would be the first time that any Play service was available on iOS – but I predict that Google will have to take that step if it wants to seriously compete with Spotify and Co.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Google TV will receive Android 4.2.2 update as well as latest version of Chrome

    Google will update its Google TV platform to Android 4.2.2, the company announced on Google+ Wednesday. The update will be rolled out to existing devices in the coming months, and it will bring all the major features of the latest version of Android and Chrome to TV screens.

    From the announcement post:

    “Today, Google TV is moving to the latest version of Android (Jelly Bean, 4.2.2), and we’ve refactored Google TV so that our TV OEM partners can update to future versions of Android in a matter of weeks rather than months. For developers, this means you can build TV experiences using the latest Android APIs, including the NDK.

    Today Google TV is also moving to the latest version of Chrome, and from now on Google TV benefits from Chrome updates on the same six week cycle that you’ve come to expect from Chrome. In Chrome on Google TV, we’ve added support for hardware-based content protection, enabling developers to provide premium TV content in HD within their web apps.”

    Some Google TV hardware partners have been working with the new version since February.

    This will be a big step for Google TV, which has been based on Android 3.2, or Honeycomb, since the last major OS update in late 2011. However, some Google TV owners won’t be able to take advantage of the update: A Google spokesperson confirmed Wednesday that it will only be available for ARM-based Google TV devices, and not on first-generation Intel-based Google TV set-top-boxes and TVs.

    Coming next to Google TV: video games?

    The update could bring a number of new features to Google TV that owners of newer Android handsets take for granted, including a better performance, a much-needed UI-update and an all likelihood some form of Google Now integration. It should also help developers by making it easier to port their Android 4.x-optimized apps to Google TV.

    But there’s another aspect that’s interesting about this step: Google also announced Google Play games services, a cloud gaming service that makes it possible to develop multi-player games and save game plays across devices, at I/O Wednesday.

    With Google TV switching to Android 4.2.2, it’s reasonable to assume that Google TV devices should have access to Google Play Games sooner or later as well. This could give the smart TV platform, which has so far only seen modest adoption, another leg to stand on, and potentially enable future Google TV devices to function as full-blown game consoles as well.

    This post was updated at 1:35pm with additional information about the devices that will receive the update.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Watch out, Ustream and Co: YouTube is expanding its live streaming offering

    YouTube took another big step towards fully embracing live video Wednesday: The video site opened up live streaming to a much larger crowd of publishers, allowing anyone who has an account in good standing and at least 1,000 channel subscribers to stream live on the site. The changes were announced on the YouTube Creator blog Wednesday, and they come conjunction with Google I/O, the internet giant’s annual developer conference.

    YouTube first introduced live streaming two years ago with select partners, and has since gradually expanded the number of approved live streamers by opening up the service to nonprofits and other partners. The site has also been offering any Google+ user to live stream so-called Hangouts on Air, which are essentially Hangouts that can be watched by an unlimited number of users.

    YouTube has been working behind the scenes for some time to make live streaming on its service more robust and attractive. It added the ability for select publishers to charge for live streams a year ago, and rolled out a completely revamped live streaming platform earlier this year.

    YouTube’s announcement could put pressure on dedicated live streaming services like Ustream, Livestream or Justin.tv. All of these companies at some point directly competed with each other for the live streaming masses, but most have since tried to differentiate themselves with their own take on live video: Justin spun out Twitch.tv to double down on video game live streams, and Livestream has been moving away from pre-roll advertising towards native monetization.

    Image courtesy of Flickr user kevindooley

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Google officially launches its music subscription service at Google I/O

    Google took the warps off its long-rumored music subscription service at its Google I/O developer conference Wednesday, wich is dubbed Google Play Music All Access. “Music unites us, it’s universal,” Chris Yerga, Android Engineering Director, said when he introduced the service during Wednesday’s keynote. “But what if we gave you access to millions of songs?”

    The service will be available on Android devices as well as on the web. It’s priced $9.99, and will roll out today. Users who start their trial by June 30th will get a reduced price of $7.99 per month.

    All Access will have a kind of radio mode that automatically generates playlists based on the songs people listen to, similarly to Google’s music locker service but obviously with a much larger catalog. “This is radio without rules. It’s as leanback as you want to or as interactive as you want to,” Yerga said.

    Notably absent from the announcement was any mention of the record labels that Google was able to sign contracts with. Also no mention of any of Google’s streaming subscription service competitors, or ways Google wants to differentiate itself from Spotify & Co.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

  • Google I/O statshot: 900 million Android devices activated

    Here are some of the key data points coming out of Google’s 2013 I/O keynote:

      Google-io

    • Android device activations: Google has activated 900 million Android devices. The announcement comes just two months after Android hit another milestone: In March, Google chairman Eric Schmidt said that the mobile operating system had surpassed 750 million activated devices, with more than 250 million activations in the six preceding months alone. At last year’s I/O, Google announced 400 million activated devices.
    • Google Play: now clocks more than 2.5 billion installs every month. Altogether, Google Play has seen 48 billion app downloads since it launched as the Android Market in late 2008.
    • Google Cloud Messaging: 60 percent of top on apps in Google Play today are using Google Cloud Messaging, and they’re pushing 17 billion messages per day.
    • Google Chrome: 750 million active users of Chrome.

    Our live coverage can be found here.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

  • That’s a lot of videos: YouTube now responsible for 17% of home Internet traffic

    YouTube is now responsible for 17.1 percent of all residential fixed-line downstream traffic in North America, according to Sandvine’s latest global internet phenomena report.

    The traffic management specialist’s report for the first half of 2013 still lists Netflix as the most popular bandwidth consumption pastime — 32.3 percent of all residential downstream traffic was caused by Netflix viewing. But YouTube’s share has been growing, and is up from 13.8 percent a year ago.

    That in itself is notable, because most other services, including Netflix, HBO Go (0.34 percent) and Amazon Instant video (1.31 percent) have seen their share of traffic decline over the same period. Of course, that doesn’t necessarily mean that people watch less Amazon Instant than a year ago; the company’s total share of a growing bandwidth pie is just smaller. But YouTube seems to be growing faster than any of these other services, at least on wired networks.

    One reason for this kind of momentum could be the company’s emphasis of premium content as well as channel subscriptions. YouTube relaunched its site in late 2011, and gave sizeable advances to a number of content producers in 2012 to encourage more quality serialized content on the site. However, Sandvine seems to think that there’s another reason for the uptick. From the study:

    “We believe the increase is attributed to the continued growth of smartphone and tablet use within the home (i.e. “Home Roaming”); as observed in this study, such devices consume over a quarter of all streaming audio and video on fixed access networks.”

    YouTube did release its iPhone app in September, and followed up with an Pad app in December.

    For more on Sandvine’s report, check out Stacey Higginbotham’s story Sandvine report confirms: video makes bandwidth hogs of us all

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Netflix makes changes to public API after “Streamageddon” backlash

    Netflix made some changes to its public API Monday night that make it harder to figure out which movies are going to be taken off the service. The company will no longer provide the expiration date of movies through its API, which will mean that third-party tools like Instantwatcher.com’s Expiring Soon on Instant list will stop working.

    “With the frequent, often last minute, changes in content flow the title expiration data available through our API has been inaccurate, so we have decided to no longer publish this information,” a Netflix spokesperson said via email. The company’s Director of Engineering – API Daniel Jacobson reiterated this point in a post on the company’s developer blog, adding that members will still be able to find the expiration date for each movie or TV show episode on the title’s web page.

    The move will likely impact a number of third-party services, and comes two months after Netflix essentially closed its public API to all newcomers. Back in March, Netflix said that it was no longer issuing new API keys because the way the company was changing the API had changed: Initially meant to enable third-party apps, Netflix’s API has been playing a key component for the technology behind the company’s streaming service.

    Restrictions to public APIs have been a common pattern for companies like Netflix and Twitter in recent months, but it looks like there may have been another reason for Monday’s changes: Netflix took a number of titles off its catalog in early May, leading some publications to write about “the great Netflix Instant vanishing of 2013” or even a “Streamageddon purge.”

    Not all of those stories were completely accurate. Some reported a number of 2000 titles disappearing, but Deadline put the number close to 1000. And reports that Warner was pulling titles off of Netflix to power its own streaming service were quickly denied by the studio.

    Netflix clearly wasn’t happy about all that streamageddon talk. Now it looks like it pulled the plug on another part of its API to prevent us from freaking out in the future — like at the end of the month, when a number of Viacom shows are set to disappear from the service.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Where to watch Google I/O 2013 live online

    This Wednesday, thousands of people will flock to San Francisco’s Moscone Center to take part in Google I/O, the company’s annual developers conference. Tickets to the event sold out in less than an hour — but there’s some good news for anyone who didn’t make the cut, or couldn’t afford to pay $900 to take part in the spectacle: Google will once again stream the event online.

    Live streaming starts on Wednesday at 9:00 am PT with the keynote, and will continue throughout the day with up to five simultaneous live streams of key technical sessions as well as “exclusive interviews, product unboxings, and demos from the I/O floor,” as the I/O site puts it. Live streams will also be available on Thursday starting at 10:00 am. Unfortunately, it doesn’t look like Google will stream any of Friday’s sessions online.

    All live streams can be accessed directly on the I/O site, where you can also find a detailed schedule of the conference. Or just tune into the keynote below:

    GigaOM will also provide extended converage of Google I/O. Make sure to check our site for updates.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • How ABC uses live streaming and the cloud to challenge Aereo

    This week, ABC is taking the fight against Aereo to the New York-based startups home turf: ABC will start streaming its entire program in real-time to viewers in New York as well as Philadelphia. This marks the first time one of the major broadcasters has streamed a 24-hour live feed online.

    However, there are a few key differences between ABC’s and Aereo’s approach: After a six-week introductory phase that will be open to anyone in the two markets, ABC’s streams will only be available to authenticated cable subscribers. And ABC is using cloud technology to deliver its live streams, making the endeavour a whole lot cheaper than Aereo.

    ABC will start to stream its programming to iOS devices in these two markets Tuesday, and intends to quickly expand the service to other markets where it owns local stations. Viewers served by ABC affiliates may get access to the live streams a bit later — ABC first has to negotiate revenue sharing for advertising served on the live streams and navigate the treacherous waters of content licensing.

    But Ken Brueck, co-founder and CMO of upLynk, the company that powers the live streaming for ABC, thinks it’s only a matter of time before affiliates join the live stream. That’s because, from a technology perspective, ABC’s live streaming is incredibly cheap: Local affiliates who want to live stream their feed get a simple $1000 Linux box from upLynk that taps into their live broadcast feed and uploads everything to the cloud, where transcoding is happening in real time.

    Specialized software on the upLynk device also taps into the broadcaster’s programming guide, and Uplynk swaps out programming on the fly if the broadcaster doesn’t have the rights to air a certain show online. Also swapped out are ads, with ABC replacing its generic TV advertising with targeted ads served to iOS devices.

    The combination of that $1000 box and upLynk’s cloud transcoding may seem like a minor technical detail — but it’s one of the main reasons broadcasters didn’t attempt to stream live programming online before. Previously, live streaming would have required to deploy hardware encoders to each and every affiliate, something that Brueck estimates would have cost many millions of dollars. Now, the transcoding is done by Amazon’s EC2.

    That’s an approach that Aereo can’t take advantage of, because it has to transcode a unique feed for each and every customer, which is why Aereo’s roll-out is much more expensive — and has been somewhat slow. The startup, which captures live programming from major broadcasters with tiny personal antennas and then streams it to subscribers, announced that it wants to be in 22 cities by the end of 2013. But so far, it’s only available in New York.

    The flip side, however, is that Aereo can serve up shows that even ABC can’t. The broadcaster doesn’t have the rights to stream each and every show online, so upLynk’s cloud servers occasionally have to swap out programming on the fly. “Sometimes, your content is going to be different” that on live TV, admitted Brueck. He added that he hopes that ABC’s new live streaming app can help the entire industry to sort out these kinds of issues.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Pay to play: Can YouTube succeed with its paid channel subscriptions?

    Are you ready to pay for YouTube? Earlier this week, YouTube launched paid subscriptions in cooperation with a few select partners, resulting in a total of 53 subscription channels that can be accessed for as little as $0.99 per month. The move had been rumored for at least two years, and it’s just the beginning of a much more ambitious strategy that will eventually give every qualifying publisher a self-serve option to launch a channel subscription.

    There may admittedly not be an easy answer to the above question, given the nature of YouTube’s subscription model. The site isn’t charging users for an all-access package, but isinstead turning individual channels into paid subscriptions. Some of them will likely fail, while others may well succeed. But you can learn some lessons from YouTube’s past to get a sense of how this paid future will play out.

    To succeed on YouTube, you need to understand YouTube

    It’s especially worth looking at YouTube’s other ambitious monetization plan — the site’s premium channels, which received sizeable advances from Google to produce higher-quality content in late 2011. YouTube’s initial lineup included a lot of A-list celebrities and big-name media brands. Madonna, Tony Hawk, Ashton Kutcher, Reuters and Lionsgate all were part of the initial lineup. They were joined by genuine YouTube-born celebrities like Phil DeFranco and Cenk Uygur, who launched new channels with additional content as part of the content push.

    Guess who succeeded? Here’s a hint: DeFranco’s SourceFed channel clocked more than 345 million views to date. Reuters TV, on the other hand, only got 11 million views. Many of the outside media brands simply didn’t know how to talk to YouTube’s audience, and as a result failed to get enough traction on the platform. That’s why quite a few of them didn’t make the cut to get additional funding when YouTube renewed its commitment in November. Only 30 to 40 percent of the original channel lineup was part of a second round.

    That’s a lesson that may be true for paid subscriptions on YouTube as well. Brands and personalities who already have a dedicated fan base on the platform will have little trouble asking them for $2 or $3 a month, provided that they come up with an interesting value proposition. Outside brands that want to use YouTube as an additional platform to sell their content may have a much harder time — which is why it was so surprising that the first slate of subscription channels largely consists of outsiders.

    Sure, there’s a market for some of them. But in many cases, that market may not be on YouTube. A sales pitch like “discovering movies you’ve never heard of is part of the fun,” as used by the $5-a-month channel BigStar Movies, may just not fly with YouTube users when the site also hosts tons of movies we’ve never heard of for free.

    People do pay for niche content, if it’s done right

    The contrarian argument to this is that there is a proven market for niche content, and there’s no reason that this couldn’t extend to YouTube. In fact, the site already has a subscription success story: Long before YouTube announced its subscription plans, it started offering a subscription package for Indian cricket games in cooperation with Willow.tv.

    It’s part of Willow’s online subscription service, which is available on a variety of platforms, with Google doing the billing for users subscribing on YouTube. And Willow.tv seems to be doing really well, because it delivers content unavailable elsewhere.

    Other niche players have shown that people are willing to open their wallets as well: Two months ago, Crunchyroll announced that it now has 200,000 paying subscribers for its Anime-focused video service. There’s no reason this kind of content wouldn’t work on YouTube as well.

    And people may not just want to pay because of scarcity: Sesame Street videos are widely available online, including on PBS Kids, Sesamestreet.org, YouTube, Netflix and Hulu. But especially on YouTube, it’s often just one click from a cute Elmo video to one of someone setting an Elmo doll on fire. Giving parents an option to access full-length-episodes, and keeping kids glued to the official Sesame Workshop channel, may get quite a few of them to pay a few bucks a month.

    It’s not whether YouTube succeeds, but who about who succeeds on YouTube

    In a way, if YouTube can succeed with its subscriptions seems almost to be the wrong question to ask. It’s more about who can succeed with subscriptions on YouTube – and I suspect that we are going to see many failures and quite a few success stories.

    And if you ask me, my money is on Cenk and Elmo.

    Image courtesy of Flickr user  sushi♥ina.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Boxfish lands on Android, has big plans for real-time TV data

    Palo Alto-based Boxfish, the second-screen TV guide that squarely aims at news junkies and sports fans, landed on Android this week with an app that tells you exactly what everyone on TV is talking about at any given time. Boxfish monitors conversations on close to 1,000 U.S. channels in real-time and automatically analyzes key topics to make TV searchable — and all of that data could one day also power your DVR or even your cable box.

    Boxfish first launched on iOS last August, and the company’s co-founder and CEO Eoin Dowling told me during an interview this week that a lot of his team’s work since has been spent on perfecting the identification of topics. The new Boxfish Android app automatically displays two hashtags with key topics per channel, and these get automatically updated as news anchors switch to the next topic or as a show goes into commercial break.

    These topics are being identified through cluster analysis, Dowling explained. That means Boxfish doesn’t query Wikipedia or any other dictionary source to make sense of conversations, but instead gathers meaning from the context of which words are used. That’s a necessity to make sense of TV in real time, explained Dowling: “News doesn’t exist in dictionaries yet.”

    The new Android app lets users check out the current topics on any given show, search for topics across all channels and set alerts for their favorite shows. It also allows users to control their DirecTV and Google TV set-top boxes, making it possible to to tune into a channel as soon as you discover that a certain keyword has been mentioned. It’s a bit less useful without that remote control capability, but still an interesting toy to play around with, especially if you’re a news junkie like me.

    However, Dowling made it clear during our conversation that the app is just a first step for Boxfish. The company also built out an API to give others access to its real-time data, and is already in conversations with cable providers, CE companies and others to give them access to this data.

    TV makers could for example use Boxfish’s real-time data to make viewing suggestions that are much more fine-tuned than simple show-based recommendations. Care only about a certain sports team? Then how about getting alerts whenever it is a major topic, no matter whether it’s on SportsCenter or the evening news?

    Likewise, DVRs could become much better at serving the things you really want to watch, for example by letting you jump right to a news segment you care about, as opposed to making you sit or fast forward through an entire show in search for those 45 seconds you want to watch.

    “I just want to see people use this to build a better TV,” said Dowling.

    Boxfish’s team of 10 is backed by Deutsche Telekom’s T-Venture fund, which has invested a total of $5 million into the company.

    Take a look a t a couple of screenshots of the app on my Nexus 7 below:

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • YouTube launches its paid subscription channels with select partners

    YouTube has officially launched a paid subscription offering, allowing select partners to charge as little as $0.99 per month for access to their content. From the YouTube blog post announcing the new intitiative:

    “Every channel has a 14-day free trial, and many offer discounted yearly rates. For example, Sesame Street will be offering full episodes on their paid channel when it launches. And UFC fans can see classic fights, like a full version of their first event from UFC’s new channel. You might run into more of these channels across YouTube. Once you subscribe from a computer, you’ll be able to watch paid channels on your computer, phone, tablet and TV, and soon you’ll be able to subscribe to them from more devices.”

    Partners include The Young Turks, UFC, Jim Henson Company, Mark Cuban’s HDNet and the Sesame Workshop. Not all channels are live yet, a first list of 53 initial launch partners can be found here.

    Some of the new partners should come as no surprise to paidContent readers: We reported earlier this week that YouTube’s employees have been testing paid channels for the Sesame Workshop, Baby First TV and Cookie Jar TV for months.

    YouTube said Thursday that it wants to make subscriptions available as a self-serve feature to select partners soon. Asked how big of a cut YouTube is taking from subscription fees, a spokesperson told me that partners get to keep “the majority share,” without elaborating further.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • How Reed Hastings’ busy 2005 winter vacation led Netflix to embrace big data

    Netflix may owe its love of big data to CEO Reed Hastings’ 2005 winter vacation: Businessweek took a detailed look at Netflix’s history and the strategic tech decisions the company has made over the past few years this week. One of the previously-unreported tidbits was related to the Netflix Prize, which the company used to encourage researchers to develop a better recommendation algorithm a few years ago. Turns out that was a direct response to the way Hastings spent his holidays eight years ago.

    Apparently, Hastings disagreed with his engineers about the best way to serve up recommendations. He believed that Netflix could just recommend new DVDs based on the star rating people gave movies. As in: Want to watch a new movie? Then check out these titles that others with similar interests have rated highly. His staff disagreed, and wanted to look at a whole range of other indicators, including the things people searched for on Netflix’s website.

    From the story:

    “Hastings spent two weeks over his Christmas vacation pounding away on an Excel spreadsheet with millions of customer ratings to build an algorithm that could beat the prediction system designed by his engineers. He failed.”

    Of course, that lesson – more data is better – has been a key part of Netflix’s streaming business. The company is tracking all kinds of usage behavior, including every time a subscriber pauses or skips a movie, the order in which titles are consumed and more.

    Businessweek reporter Ashlee Vance goes on to say that Hastings’ failed holiday hackathon led to the creation of the Netflix Prize. This $1 million competition pitted teams of researchers against each other with the goal of improving the Netflix algorithm by at least 10 percent. The irony is that Netflix never actually used the winning algorithm, because it had shifted most of its efforts towards streaming by the time the contest finally concluded.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Slacker wants to take a page out of Muve Music’s playbook with telco partnerships

    Slacker is on track to partner with a major telco provider later this year to offer its audio service to the company’s subscribers, CEO Jim Cady told me during an interview this week. Cady expects that the partnership, which sounds a lot like Cricket’s Muve Music venture, will net Slacker “million of paid subscribers.”

    Slacker, which competes with both Pandora and Spotify, relaunched its service in February with a bigger focus on a general-consumer audience as well as mobile listening. Cady told me that Slacker used to be geared towards hardcore music fans, but now tries to appeal to everyone looking for a combination of a curated radio experience and a subscription music service.

    That revamp seems to be paying off: the company has added 100,000 paying subscribers as well as a total of six million listeners to the fold. Cady didn’t want to tell me the total number of people who currently pay for Slacker, only stating that it was somewhere between 0.5 and 1 million. But he did point towards a big growth in mobile, with 3.5 million new listeners on mobile devices since the relaunch.

    Given that kind of mobile momentum, doubling down on carrier relationships does make sense for Slacker. Cady said that the company already has its app bundled on select handsets, and has billing relationships with all major carriers in place.

    He didn’t spell out the details of the upcoming carrier partnership, which Slacker plans to announce in the second half of this year, but the logical next step would be to offer Slacker’s service as a default radio and music package to all subscribers of a certain tier, or even a carrier’s entire customer base.

    That’s something the prepaid wireless provider Cricket has pioneered in the US with its Muve Music service. The company has been selling Muve as part of the data plan for all of its Android phones, and it now has more than 1.4 million paying subscribers. 

    Another area of growth that Slacker is looking to is automotive integration. Slacker is already part of the Tesla S console, and Cady said that Tesla owners listen two to three times as much as the average Slacker user, with some even clocking more than 100 listening hours a month.

    Cady said that the car is an ideal platform for Slacker because it uses a more radio-like model. The service offers curated radio stations with DJS announcing titles, and even has news programming and other non-music content – all of which works great in the car. Said Cady: “People want to listen to more than just music.”

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Big Hollywood has no business being on Kickstarter, says Hollywood insider

    Scrubs star Zach Braff has raised around $2.5 million on Kickstarter to finance his new movie — and caused a major ruckus while doing so: Cheers and Frasier writer and veteran director and producer Ken Levine argued on his blog Tuesday that Braff’s project shouldn’t be supported by Kickstarter users.

    “It defeats the whole purpose of Kickstarter,” he said, arguing that Kickstarter should instead be for indie filmmakers who don’t have access to the studio system.

    He went on to say:

    “The next Kevin Smith is out there… somewhere. He (or she) just needs a break, which is what Kickstarter is supposed to provide. Zach Braff can find his money elsewhere.”

    Levine’s post struck a chord and went viral, leading him to follow up with another piece Wednesday. In it, Levine shares his thoughts about another major Hollywood Kickstarter success story: the Veronica Mars movie starring Kristen Bell. Veronica Mars creator Rob Thomas took to Kickstarter in March to fund a movie reunion of the show’s cast, and hit his goal of $2 million in 10 hours.

    The Veronica Mars Kickstarter was unique because it came with the blessing of Warner Bros., which is going to produce the movie. Thomas had tried for years to get Warner to front the money, but only got the project greenlit after Kickstarter users opened their wallets. “Kickstarter was a luxury for Braff, a necessity for Thomas,” acknowledged Levine Wednesday. But he added that the real winner may have been Warner:

    “They get a possible hit movie, they didn’t have to lay out a cent for production, and they don’t have to share the profits with the investors. They give them T-shirts and souvenirs and they’re off the hook. How sweet a deal is that? On a project they didn’t even believe in. What a win/win. ”

    Of course, there’s a flip side to this, as our own Liz Miller argued earlier this year: At this point in time, Kickstarter is still growing — and big projects with big names attached can help to bring new audiences to the crowdfunding site.

    But the controversy also points towards a bigger issue for Kickstarter and the types of projects it accepts. If patrons feel as if they’re being asked to pay for projects that have no trouble getting funding elsewhere, then they might start to question the entire idea behind crowdfunding.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Here comes Dinosaur Train: Roku gets PBS and PBS Kids channels

    PBS programming is coming to Roku streaming devices, courtesy of a new PBS channel s well as a dedicated PBS Kids channel. The PBS Kids channel will include full episodes of shows like Curious George, Daniel Tiger’s Neighborhood, Dinosaur Train, Super Why! and The Cat in the Hat Knows a Lot About That, while the grown-up choice will be featuring videos from shows like NOVA, American Experience, Masterpiece, Nature, Frontline and Antiques Roadshow.

    More to come.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • Why the time has come for Android @Home to finally make a splash

    With Google’s annual I/O developer conference being just a week away, lots of people are busy trying to figure out what the company is going to announce this year. I’m gonna throw my hat in the ring with a bold guess: a second take on Android @Home, Google’s internet of things meets home entertainment initiative that never materialized despite being announced not once, but twice.

    I have no inside knowledge on this, I have heard no juicy rumors — so I could be completely wrong. But I do think the timing is right for Android @Home.

    False starts: connected lightbulbs and the Nexus Q

    Remember the Nexus Q?

    Remember the Nexus Q?

    First, a bit of history. Google initially introduced Android @Home at its Google I/O conference in 2011. Back then, the company painted the picture of all kinds of household appliances being connected to a home gateway, controlled by Android devices. One of the first devices coming to market was supposed to be an Android-connected LED light bulb. The bulb was supposed to be manufactured by Lighting Science and come to market by the end of 2011.

    That never happened, and there hasn’t been any official word about the status of the project since. Instead, Google introduced the ill-fated Nexus Q at its 2012 Google I/O conference. The music streamer was meant to compete with Sonos and deliver cloud-hosted whole-home audio – but overwhelmingly negative reception led Google to scrap the project, and give away thousands of units for free.

    Third time’s a charm?

    However, Android @Home is far from dead. Android enthusiasts recently found traces of Android @Home in the Android 4.2.2 update. And some casual searches on LinkedIn reveal that the company isn’t just maintaining the team, but actively hiring and adding people to the fold. There are industrial designers and software engineers “working on Android@Home cloud services,” managers who’ve been working on “Nexus Q and other fun things to come” and numerous other people listing Android@ Home as their current area of work. A bunch of them have actually been hired in 2013.

    What exactly are they working on? It’s hard to tell from the resumes alone, and one guy even admits:

    “My job is so secret, sometimes even I do not know what I do.”

    However, it’s worth pointing out that quite a few people list Jawbone as a previous employer, hinting at the possibility of additional audio devices. I’ve also heard that Lighting Science is still working on the LED project, so we might actually see Android-connected lightbulbs make a comeback.

    Android @home’s killer feature: speech recognition

    Android @Home’s bigger vision has always been to connect everything in your home, not just a single lightbulb or a speaker system in your living room. Back in 2011, Android @Home hardware director Joe Britt told me:

    “In thinking about accessories as devices that surround the phone, we started thinking about how far away from the phone you could migrate. Is a light bulb a potential accessory? Is a dishwasher a potential accessory?”

    Google's voice recognition already controls Google TV devices. Will it come to your lightbulbs next?

    Google’s voice recognition already controls Google TV devices. Will it come to your lightbulbs next?

    One of the key pieces to tie all of those things together could be Google’s voice recognition. The company’s cloud-based voice recognition features have advanced a lot in the last few years, to the point where voice has become one of the main input methods for Google TV.

    The same capabilities could also be used to control your lighting, play your music or even adjust your thermostat. Check out this cool new demo video below, put together by home automation enthusiast Doug Gregory to get a sense of what’s possible when voice and home automation come together:

    Gregory didn’t use Android @Home for this demo, but instead relied on a number of different tools. But Google has definitely been looking to utilize voice for Android @Home, as one software engineer professes on LinkedIn:

    “Deliver speech recognition and natural language processing technologies (context aware, embedded and online) to the mobile ecosystem. Build client and server side infrastructure for integration across multiple Google products in all languages. Currently working in Google Now, Google Glass, Android@Home and others.”

    Android @home’s other killer feature: Google Now and the knowledge graph

    Here’s another feature that could set the 2013 version of Android @Home apart from its 2011 roots: Google’s new focus on the knowledge graph, and its pretty face that is Google Now. The Google Now app already pushes all kinds of relevant information to your mobile, including the time it will take you to get home and the weather in the city you’re going to visit tomorrow.

    Google Now already keeps track of your packages and your commute - so why not your home appliances?

    Google Now already keeps track of your packages and your commute – so why not your home appliances?

    Now imagine Google would add data it gets from your Android @Home devices to the mix. Swipe up on your Android phone, and you’ll be able to check the settings of your thermostat, get more information about the band that’s been playing on your home stereo system (including tour dates) or check how much money you’re gonna spend on electricity this month. It’s a pretty compelling vision, and one that gets even more interesting once you feed data from your Android @Home devices back to the knowledge graph.

    Granted, a pretty UI powered by Google Now cards and voice recognition isn’t all Android @Home needs to succeed – but both would definitely be big steps to make consumers feel more at home in their connected house.

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.

        

  • BitTorrent introduces Bundles to help creators make money with file sharing

    BitTorrent just added another incentive for creators to give their content away to file sharers: On Tuesday, the company will introduce Bundles, a new product that turns torrents into promotional campaigns, and possibly even online stores.

    BitTorrent's Ultra Music bundle asks fans to sign up for a newsletter to unlock additional content.

    BitTorrent’s Ultra Music bundle asks fans to sign up for a newsletter to unlock additional content.

    The first bundle released by BitTorrent comes courtesy of Ultra Music. Fans of dance music producer Kaskade will get a free MP3 of one of his tracks, as well as a trailer for the release of Kaskade’s upcoming tour DVD as soon as they download the torrent. An additional 10 minute concert video and an exclusive booklet can be unlocked by signing up for a Kaskade newsletter.

    However, this is only one iteration of the bundle. Artists can also elect to use torrent bundles to directly sell additional content to their fans. From BitTorrent’s blog post:

    “We don’t need another digital radio station. We don’t need another walled garden or standalone content store. We need ways to place value exchanges within the content itself – allowing these exchanges to travel freely, without barriers or limitations; allowing these exchanges to multiply as content is shared. Our goal is to move the interaction to where it matters; making it a property of the file, versus the distribution framework; giving artists real data about, and real access to, their fans.”

    This isn’t the first time BitTorrent is trying to sell content to file sharers. The company launched a digital download store dubbed the BitTorrent Entertainment Network in 2007. The store featured DRM-protected movies from major Hollywood studios — and was largely ignored by the file sharing masses. BitTorrent eventually shut down the BitTorrent Entertainment Network at the end of 2008.

    The company went through a bit or a rough patch in the following years, but has since recovered, and put a bigger emphasis on working with independent artists in recent months. Asked whether the company wants to take a cut when people start to sell their music or movies through bundles, a spokesperson told me that there are “no immediate plans for this.”

    Related research and analysis from GigaOM Pro:
    Subscriber content. Sign up for a free trial.