With Motorola’s latest quarterly sales of 8.5 million, the former biggest phonemaker in the US lost its lead to Apple, who sold 8.8 million iPhones last quarter. A moment of reflection, please. [AppleInsider] More »
Author: matt buchanan
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Apple’s Now the Biggest Phone Company in the US [Apple]
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Amazon Stabs Penguin in the Throat With Ebook Pricing for Real Books [Amazon]
Amazon? Not playing around with publishers when it comes to ebook deals. Penguin’s contract ran out on April 1, so Amazon can’t sell their ebooks. So Amazon’s cut the price of Penguin’s actual hardcovers to $9.99 ebook pricing. More »
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Giz Explains: How Multitasking Works on a Phone [Giz Explains]
Multitasking! On phones! Everybody does it now. But each smartphone platform does it differently. Here are the various tricky ways that the major platforms try to juggle multiple apps. More »
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The Best and Worst Hotel Wi-Fi [Wi-Fi]
I’m not going to pretend HotelChatter’s chart works, so I’ll just point to their list of best hotel Wi-Fi (Holiday Inn for mega-chains) and worst (avoid mid-high-enders like DoubleTree). My hotel criteria? Waffle House proximity. [Hotel Chatter via Lifehacker] More »
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Oh Hey, Steve Jobs Officially Thinks Flash Sucks [Apple]
If Apple’s position on Flash wasn’t perfectly clear, Steve Jobs has taken the time to write a 1500-word open letter regurgitating the party lines at length. In a word (or three), Apple’s position is “Flash sucks unwashed balls.” More »
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NYU’s ITP Summer Camp for Grown Up Creative Geeks [Itp]
The Interactive Telecommunications Program at NYU’s Tisch School is where all kinds of ridiculously creative techno-wizardry happens so it’s pretty exciting they’re seriously opening up the program with a Summer Camp for grown ups. Do check it out. [ITP] More »
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Art Lebedev’s Mixed Metaphor Coffee Cup: Somebody Is Going to Die [Coffee]
The battery’s power level rises with the temperature—not the amount of caffeine. Bleary-eyed and hungover, somebody’s going to find this out the hard way. That’ll be that screeching sound, trailing in the distance. [Art Lebedev via Unpluggd] More »
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The Final Details on the iPad’s 3G Data Plans [Ipad]
I’m already a firm believer in the iPad 3G and its no-contract data plans, but AT&T’s released the nitty gritty details, in case you wanted to check the fine print. Pretty much the same, but a few new bits. More »
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T-Mobile Won’t Charge You for Using Too Much Data, But They Will Slow You the Hell Down [T-Mobile]
Instead of charging you overage fees for using more than 5GB of data in a month with one of its webConnect 3G data plans, T-Mobile’s just going to slow your internet down instead. A novel trade-off, though I’d prefer to choose whether I get hit with fees or slowdowns. More »
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The Center of Apple’s Universe [Apple]
Worldwide Developers Conference 2010 makes it more clear than ever what Apple’s real priorities are: iPhone and iPad. Mac OS X is an also ran. More »
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Ultimate Ears 18 Pro Reviewed: What Do $1350 Earbuds Sound Like? [Earphones]
Cnet’s Audiophiliac Steve Guttenberg unequivocally thinks the Ultimate Ears 18 Pro earbuds, with their six driver setup, are worth $1350. So, uh, what do earbuds that cost more than most computers sound like? More »
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Shattered Dreams—iPhone Video Chat Might Be Wi-Fi Only [Unconfirmed]
Code trickles promised video chat hiding inside iPhone OS 4, raising hopes and inflating sci-fi fantasies. Now code snippets bring us back to earth, that iPhone video calling might be real but only over Wi-Fi. More »
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A Little Chip Company Called Intrinsity, and the iPad A4 Chip’s Secret Recipe [Apple]
There’s not much secret left in the sauce for the iPad’s A4 chip—it’s a faster, customized version of what’s inside the iPhone 3GS. But the recipe probably comes from a tiny chip design firm Apple purchased, called Intrinsity. More »
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If the Google Phone Walked Into a Bar… [Blockquote]
Asked by the NYT how he’d feel if someone lost a prototype Android phone in a bar, Google’s Andy Rubin reveals the stark difference between Google and Apple—among other topics, like Flash for Android 2.2. [Bits] More »
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Steam for Mac: I Want It More Everyday [Steam]
Fresh details on Steam for Mac, which is bursting my pants: It’s fully native, using OpenGL—no wrappers—and is Intel only. It requires Leopard, and for Source games, a decent graphics card. No dates yet. =( [MacStories via MacRumors] More »
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What iPhone Syncing Really Should Be Like [IPhone Apps]
Zune’s done wireless syncing for a bajillion years. Why can’t the iPhone and iPod touch (and iPad)? As this demo of the hopefully-not-but-probably-rejected app WiFi Sync shows, there’s really no good reason for them not to. [TechCrunch] More »















