Author: PhoneDog.com – Latest videos, reviews, articles, news and posts

  • Who let the dogs out? Things we missed this week…

    It’s been a busy week in the mobile tech industry with the release of the HTC Incredible, HP buying Palm, and Steve Jobs sharing his thoughts on why Flash technology is a thing of the past taking the spotlight.  We strive to cover breaking news to bring up to date information on topics that mean the most to you.  Here are a few things that didn’t make it to the front page, but still warrant coverage.

    Motorola XT810

    Motorola device

    Motorola XT810, XT820, XT711

    It looks like Motorola has been busy pumping out phones latelty.  BGR is reporting that the company has three planned devices headed to China.  The first device is the Motorola XT810 (or is it the MT810?) clamshell flip device.  Not much is known about the device except that it might be headed to China Mobile.  The second device, the XT820 (or MT820?) is a slick looking flip phone that is said to be the first 3D capable cell phone.  The second phone is also said to be going to China Mobile and to be sporting an Android-based platform.  Finally, the XT711 – which has been named the Sholes Tablet refresh) – has been outed and is expected to have 720p HD video full experience, including capture/play back/ output via HDMI to HDTV, 8MP auto focus with Xenon flash, MOTOBLUR, and both WebKit and Flash 10 for superior web browsing.

    Via BGR

    LG devices

    Two new LG devices headed to Korea

    LG seems to be real busy these days with smartphone rumors popping up everywhere.  It looks like some of the rumors are now being confirmed.  The LU2300 and SU2300 have just launched in Korea and are pretty much the same device, save the fact that one has a slider keyboard and one does not.  They’re both featuring Android 1.6, 3.5 inch AMOLED display, 5MP Camera, and 1GHz Snapdragon processor.  LG has also announced the LG SU950/KU950 to be launched in June.  There are no official specs on this device, but it looks quite slick!

    Via Phandroid

    Samsung device

    Samsung Galaxy A hits Korea

    It’s a good time to be living in Asia right now, those guys are getting all the hot handsets.  You probably remember the Samsung Galaxy S (of course you do!) from CTIA this year, well it looks like its close relative, the Samsung Galaxy A (living the A life?) will be making its way to SK Telecom very soon.  The Galaxy A will be sporting Android Eclair (2.1), a 3.7-inch AMOLED touchscreen, 720MHz processor (underclocked?), 5MP camera with HD video recording, Bluetooth and Wi-Fi.  The Galaxy A is Korea’s first Samsung branded phone, and not a bad choice for a first if you ask me.

    Via Engadget

    That’s it for now, but stay tuned for more coverage from your favorite folks here at PhoneDog!


  • Rumor: HP Slate dropped due to Windows 7 issues

    HP Slate

    According to sources, HP has ditched the Slate, their much-hyped tablet PC.  Announced at CES in January, the device was expected to launch mid-year, but was reportedly halted due to sluggish performance by Windows 7.  What’s more, rumors are swirling around about HP using non-Intel processors for their upcoming tablet devices, effectively pushing Windows 7 to the sidelines.  Given HP’s purchase of Palm earlier in the week, the strategy makes sense.  Now that the company has a bona fide operating system of its own, I see webOS as key in the company’s smartphone/tablet strategy going forward (along with their current plans with Android).

    We’re waiting to hear back from HP on the matter, so stay tuned.  In the meantime, check out the preview video below.  Given the big HP/Palm news this week, are you gunning for a webOS-powered tablet?  Discuss!

    {Widget type=”youtube” id=”IIIjTDnX2Y0&” }

    Via Engadget, TechCrunch


  • Skyfire 2.0 beta comes to Android, complete with new features

    Skyfire 2.0

    The browser war is heating up on all fronts, and Skyfire is at the front of the game with Skyfire 2.0 beta for Android.  Offering improvements over Skyfire 1.0, version 2.0 introduces the “SkyBar,” a tool that allows users to play Flash videos (thanks to a video conversion on Skyfire’s side) without trouble.  In the spirit of sharing, the user can upload videos, links, and websites to the social media outlet that they prefer.

    With the launch of their Android browser and the potential for a release on iPhone, Skyfire is making the rounds across all of the major platforms.  Hey, we all like choice, and if the screenshots are any indication, Skyfire 2.0 for Android offers some substantial improvements over the stock browser.  To download, head over to bit.ly/skyfireandroid, and be sure to hit the comments section with your feedback!

    Images via Engadget

    Skyfire Launches the First Flash Video Enabled Mobile Browser for Android
    The first ‘mobile browser for the Social Media generation’ eliminates broken links from your Facebook stream, tracks Twitter buzz, and makes sharing easy

    Mountain View, CA – April 29, 2010– Skyfire, maker of the award-winning web-browser for mobile devices, today launches Skyfire 2.0 for Android, making the mobile internet experience faster, Flash-enabled and fun, with media recommendations and social features. Skyfire is one of the fastest growing mobile browsers in the world, ranking in the top 10 all-time apps in the Nokia Ovi Store and Windows Marketplace.

    Skyfire 2.0 for Android is built upon many of the popular features of Skyfire’s 1.0 browser, and uses cloud computing to give a “booster engine” to mobile phones so they can handle rich media like video.  And now, Skyfire 2.0 for Android takes mobile browsing to a new level with the addition of the SkyBarTM, a new toolbar that lets users enjoy millions of videos previously unviewable on mobile, and also discover the latest buzz on any topic they browse.

    What is the SkyBarTM???The SkyBar brings the best of the internet to a mobile user’s fingertips, without any additional searching. By activating the SkyBar with a single touch, users are given access to Flash videos on a web page that otherwise would not play, related content recommendations, and easier sharing with their social networks.

      • Video –The “Video” icon enables users to play millions of Flash videos around the web that otherwise do not play on mobile. This unlocks content trapped behind those error messages with question marks and blue Legos.  Behind the scenes, videos are translated into a format easier for the phone to play, like html5 video. 
      • Related Content – The “Explore” icon brings the most relevant content on the internet to a user’s fingertips based on what they are viewing at the time. The Explore button pulls video, buzz, news, images and other sites from the web based on what is on the current page. 
      • Sharing – The “Share” icon lets users share any article or video easily to their friends on Facebook, Twitter, or by email and SMS messaging, adding a comment, and all with a single click. 

    The first mobile browser for the social media generation:
    “Skyfire 2.0 was built for the way people use social media and the web today. People are now starting their web experience by scanning their Facebook and Twitter news feeds,” explains Jeff Glueck, CEO of Skyfire. “Our new browser allows you to open those links and view the videos that your friends have shared. To make that work, people need a browser that can handle the full internet.”
     
    The Power of Cloud Computing: ?
    Skyfire on Android uses cloud-computing technology to enable this web video; the benefits for consumers include faster and smoother video playback, and extended battery life by offloading more of the work to cloud servers.  At the same time, since Skyfire 2.0 is built on a webkit core, users get all the functionality they know on the default Android browser, such as pinch to zoom, copy and paste, find text on the page, open up to eight browser tabs, and more.
     
    Skyfire is one of the fastest growing downloadable browsers with usage increasing 500% year over year, and currently streaming over 25 million minutes of Flash video every month, more than any other mobile browser worldwide.
    Skyfire 2.0 for Android is available for download worldwide free at bit.ly/skyfireandroid
     
    About Skyfire?
    Skyfire is the creator of the Skyfire mobile browser, and has a mission to enable the “full internet” including rich media on mobile phones. The browser won the Best Mobile Application-People’s Voice at the 2009 Webby Awards and was named a Top App of 2009 by the New York Times’ Gadgetwise. Skyfire is based in Mountain View, California, in the heart of Silicon Valley.  For more information, visit www.skyfire.com, or follow Skyfire on Twitter attwitter.com/skyfire.


  • Nokia X2 announced, sports Series 40

    Nokia X2

    Despite the worldwide smartphone craze, it’s nice to see Nokia catering to the basic phone crowd (because let’s be honest, not everyone needs a PDA).  Sporting a 2.2-inch QVGA touchscreen and a 5.0-megapixel camera (which isn’t too bad for a low-end device), the recently announced Nokia X2 offers access to the Ovi Store, Facebook, FM radio, a microSD card slot (with support for up to 16 GB), music keys, and dual loudspeakers.  The device will be available in June for €85 (about $113), which is a great deal, if you ask me.  If anything, it’s a cheap replacement device and a good camera for everyday use.

    Anyone planning to purchase one?  Sound off in the comments!

    Via Engadget Mobile


  • Rumor: LG Aloha becomes ‘Ally,’ expected this May

    LG Ally

    It seems like just yesterday I was saying that touchscreen bar phones were all the buzz and that QWERTY sliders had become few and far between.  Well, as usual, once you’re willing to let words like that slip out of your mouth, you better be ready to eat them.  AndroidandMe is now reporting that the phone once rumored to be the LG Aloha is now being called the Ally and might be making its way to Verizon this coming May.

    The Ally’s specs look to be a compilation of the reported features for the Aloha’s various rumored model numbers (C710, LG VS740, LU2300).  Strangely enough, when the LG VS740 popped up in Verizon’s system two weeks ago as the third potential model number for the Aloha, we put a list together of the specs for all the devices just for fun.  But now it appears we may not have been far off.  Here are the rumored specs for the LG Ally:

    • 3.5-inch AMOLED 800×480 touchscreen
    • 65,000 color display
    • Wi-Fi 802.11b/g/n
    • Android 2.1
    • 1 GHz Snapdragon processor
    • Sliding 4-row QWERTY keyboard
    • 5.0-megapixel camera
    • 720p HD DivX compatible playback
    • Wi-Fi, GPS

    If the rumors of the Ally coming to Verizon in May are accurate, Big Red will have a veritable monopoly on powerful Android smartphones.  The crazy thing is that tomorrow is May, so I imagine VZW wouldn’t launch the device until at least the end of the month, since there’s no way they’d take all the attention away from the most sought after Android device to date (HTC DROID Incredible), not this early.

    Any VZW QWERTY-slider takers?  Sound off in the comments!

    Update: As Phandroid pointed out earlier today, the LG Ally appears to have shown its face in an upcoming Iron Man 2 promotional video.  Check out the YouTube video below! 

    {Widget type=”youtube” id=”fZSFTJODYKU&” }

    Via AndroidandMe


  • WWDC kicks off June 7, new iPhone expected to unveil

    There has been a ton of Apple news lately. Open letters, reactions to open letters, cop dramas, and even Jon Stewart’s getting in on the act. So for the Apple haters out there, I’m sorry. It must be tough seeing something that irks you receive a lot of press. But we’d hardly be doing our jobs if we didn’t cover the good, bad and ugly in this mobile tech scene.

    But if you’re not a hater, in fact if you’re looking forward to seeing what Apple has up its sleeve this summer, circle this date on your calendar: June 7, 2010.

    Official word is here this is the opening date for the Worldwide Developer’s Conference (June 7 – 11), and historically, Apple has unveiled the new iPhone at the keynote for this event every year. So keep your eyes locked on that date.

    Fan or no, what do you think’s going to happen, given the major leak that unfolded last week? That’s no simple question. In fact, it actually inspires more questions than answers.

    Will the next-gen iPhone unveil as the same handset that’s been circulating all over the internet already? (The one that had Apple sic the police on Gizmodo?) Or will it look different than that flat-backed, double-camera’ed form factor we’ve all grown familiar with? Would Apple even have time to change anything since that hit the webs? Or do you think the prototype wasn’t really that close to production anyway? Could it even finally support Adobe Flash? (Sorry for the cruel joke. Wanted to make sure you were paying attention.)

    If you’re going to lay any bets, you have a little over a month. Clock starts now.


  • Motorola Shadow surfaces again, gets Wi-Fi Alliance certificate

    Nexus Two

    Well, what have we here?  It looks like the W-iFi Alliance certified a new Motorola smartphone today!  The Motorola MB810 just popped up on the WFA site having received certification for IEEE Standard 802.11b/g/n.  If the model number doesn’t sound familiar to you, maybe the rumored name will ring a bell.  Mid-January of this year a Motorola device with a full QWERTY slider keyboard popped up on the scene briefly, some were calling it the Motorola Shadow and others named it the Nexus Two.

    In any case this could be the very same device, and after doing a little research all signs are pointing to the Shadow. Some of the rumored specs of the Shadow are as follows:

    • 4.3-inch capacitive touchscreen
    • Full QWERTY slider keyboard
    • 8MP Camera with autofocus
    • microSD up to 32GB
    • Android 2.2 (Froyo)
    • Wi-Fi 802.11 b/g/n (clearly)
    • Bluetooth 2.1

    It looks like the Shadow is a GSM device and will probably be headed to AT&T.  The phone is rumored to be released in Q2 2010 which means you could be hearing a lot more about the Shadow soon and potentially have one in your hands by the end of the summer.  We’ll be keeping a close eye on this one, so keep checking the site for updates.

    OK slider fans, I know you’ve been waiting for this one, so lets hear it in the comments!

    Via WFA, ameblo.jp, mobile01


  • T-Mobile Garminfone

    Technology: GSM
    Announced Carrier: T-Mobile
    Announced Release Date: 2nd Quarter 2010

    The Garminfone capacitive touchscreen with multi-touch device offers a 4 GB internal memory plus WiFi.  Other key features include GPS with Garmin navigation, Android OS, and Bluetooth technology.  Stay tuned as we continue to update the full list of specifications.  


  • HTC DROID Incredible online orders delayed to May 7th

    HTC DROID Incredible

    Well hot diggity dawg.  According to Verizon, “high demand” has pushed the DROID Incredible back (online, at least) to May 7th availability.  That’s three additional days than earlier today, when the ship date was May 4th. From what I’ve gathered, most stores received a decent amount of the devices, so there’s always a possibility that you can find one in a retail store.  To recap, the Incredible offers a 3.7-inch AMOLED touchscreen display, Android 2.1 with HTC’s Sense UI, an 8.0-megapixel camera, and an optical navigation pad.

    Clearly, there’s incredible (pun intended) demand for the device, but a key question remains: will Verizon be able to hold at May 7th, or will the date continue to be pushed back?  Let’s hear your stories – have you received your Incredible?  Waiting for it to arrive?  Frustrated because the order date has been pushed back?  Sound off below!

    Via Verizon, PhoneArena


  • Sprint announces first quarter earnings; trims customer losses

    Sprint store

    Yesterday, Sprint announced their first quarter earnings, and though the numbers were slightly down, they represented an improvement over past quarters.  At the end of the quarter, Sprint had 48.1 million customers (33.4 million of which are postpaid) and operating revenues closed at $8.1 billion, an $865 million loss. 

    Postpaid churn was at 2.15 percent, due in part to the deactivations of former Helio customers (2.12 percent without).  The number represented a drop from 2.25 percent in Q1 2009.  All in all, the company lost 75,000 net wireless customers (including losses of 578,000 postpaid customers), and wireless postpaid ARPU (average revenue per user) was at $55, a year-over-year drop from $56.

    “Sprint’s first quarter results, including increased net operating revenues and significant year-over-year net post-paid subscriber improvements show we continue to make progress in improving the business,” said Sprint CEO Dan Hesse.

    Despite the fact that the numbers are somewhat lower than the competition’s, I have to give Sprint credit.  People are quick to peg Sprint’s earnings as “dismal,” “average,” and “the usual expectation,” but they’re trimming their losses, working to improve customer service, and have at least one hot new device coming in the next quarter (EVO 4G, in case you were wondering).  Given the improvements they’ve made over the past year on several fronts, I could see them gaining customers by the fourth quarter of this year.  Now it’s time to hear from you – sound off with your thoughts on Sprint’s quarterly earnings!

    Via BGR, Sprint

    Additional Q1 2010 Reporting (as it is available):


  • Adobe’s reaction to Jobs letter

    After Steve Jobs published his Adobe Flash rant (an open letter called “Thoughts on Flash,” which is now live on Apple.com, as well as every tech site on the webs), now we have Adobe CEO Shantanu Narayen on record with the Wall Street Journal, reacting to the Apple CEO’s letter.

    So what does Narayen have to say about that? Well, it’s nearly the same stuff he’s been quoted as saying before. But what he says may not be as important as how he says it. The man’s just seen a very high-profile exec trash his company (or at least one of the tech tools it’s responsible for). How would you react?

    Outraged? Defensive? Even combative? Narayen hit all three (and I can’t say I blame him):

    According to the Adobe chief, Flash really is an “open specification.” And, firing back at Jobs, he called the letter’s points just a “smokescreen” and accused Apple of being the one that impedes developers. Furthermore, he said Cupertino’s restrictions are “cumbersome” to devs, that the idea of Flash draining batteries was “patently false,” and implied that if Adobe ever crashed an Apple system, it has to do with the Apple OS. 

    So no big reveals or surprises there. Of course he defends Adobe. To him, Flash is all about the puppies, rainbows and children’s giggles it evokes in developer-land, as it makes easier work of writing for multiple platforms.

    In all seriousness, though, that was actually his real point through all this: “[Apple and Adobe] have different views of the world,” he says. “Our view of the world is multi-platform.” He hit the nail on the head. This is exactly counter to Jobs’ opinion that multi-platform tools make for bad user experiences. And when core operating principles diverge like this, it’s not likely to get resolved quickly.

    My favorite part of the interview was when Alan Murray, the interviewer, likened “the Apple-Adobe fight to that between reality TV stars Jon and Kate Gosselin…” So true. These two honchos have a “Jon and Kate” knack for taking potshots at each other through the media.

    It does feel like being privy to sentiments that should be between just the two of them, no? Suddenly, I’m reminded of the time I was having dinner at a friend’s house when she and her boyfriend got into a fight. They wouldn’t talk to each other, but they couldn’t stop venting to me.

    Via: Wall Street Journal


  • Garmin-Asus announce the pedestrian-friendly A10

    Garmin-Asus

    Just last week Garmin and T-Mobile announced the Android-based T-Mobile exclusive Garminphone, with planned availability later this Spring.  Only a week or so later, Garmin and Asus are bringing you the next Android device in their lineup, the Garmin-Asus A10, a pedestrian-friendly phone that will help you navigate the world one step at a time.

    The A10 comes equipped with Android (no details on version), 3.2-inch multitouch-ready HVGA touchscreen, 1500mAh battery, WebKit browser, 5MP camera with auto-focus and image geotagging, accelerometer, and of course access to all your favorite Android apps.  One of the features Garmin-Asus are boasting about on this device is the pre-loaded maps.  The A10 comes prepared to travel with or without connection to a cellular network.  All you need is a clear sky and your A10 will take you where you need to go on foot or behind the wheel, including turn-by-turn directions that will not get interrupted if you lose signal.  The device also comes with a “powered audio mount that magnifies the volume of the device’s voice commands.”

    The A10 will be available mid-2010 in the Europe and Asia-Pacific markets, with no time frame or indication of whether it will ever navigate (har har) its way to the US.  Pricing and carrier availability is also yet to be announced.

    Via Engadget

    Garmin-Asus Announces Newest Android Smartphone with Garmin Navigation

    A10 Focuses on Pedestrian-Friendly Features and Navigation for Europe and Asia-Pacific

    CAYMAN ISLANDS–(BUSINESS WIRE)–Garmin-Asus, a co-branded alliance between Garmin® Ltd. (NASDAQ: GRMN), and ASUSTeK® Computer Inc. (TAIEX: 2357), today announced the Garmin-Asus A10, a touchscreen smartphone running on the Android™ platform that is optimized for pedestrian navigation. The A10 is expected to be available in mid-2010 in Europe and Asia-Pacific.

    For those times when walking is the best way to go, the A10 is ideal for city navigation because of its bright, 3.2-inch HVGA touch screen, electronic compass and long-lasting 1500mAh battery. As with other Garmin-Asus Android-powered devices, the A10’s GPS capabilities are optimized to ensure that customers have the best location and navigation experience a smartphone can offer. Detailed maps are preloaded on the A10 so that users do not have to pay and wait for third party maps to download from a server, nor will they lose their turn-by-turn, voice-prompted navigation if they are out of cell phone coverage. In addition to pedestrian navigation, the A10 is ready for use in an automobile out-of-the-box, and it comes with a powered audio mount that magnifies the volume of the device’s voice commands.

    The A10 is a full-featured smartphone on the Android platform that integrates Google™ Mobile Services with one-click access to Google Maps™, Gmail™, YouTube™, calendar, contacts and Android Market™, where users can find more than 30,000 applications to expand and personalize their phone to fit their lifestyle. Android applications that include location-centric content are also able to utilize the A10’s enhanced GPS capability.

    To optimize a user’s ability to stay in touch with family, friends and business contacts, the A10 is compatible with Microsoft Exchange server and will wirelessly synchronize contacts, calendar and enterprise email. Account setup is quick and easy, and in a few simple steps users will have their contacts, calendar and email ready to go.

    Additional A10 smartphone features include a powerful WebKit browser with multi-touch, five mega-pixel camera including auto-focus capability that automatically geotags images with an exact location reference. The built-in accelerometer will quickly change the display so that screens may be viewed in portrait or landscape mode.

    The A10 also supports optional cityXplorer™ maps, which makes it possible to plan and use routes that include public transit options such as bus, tramway, metro and suburban rail systems.

    The Garmin-Asus A10 is expected to be available in mid-2010 in Europe and Asia-Pacific. Additional information about Garmin-Asus products is available at www.GarminAsus.com.


  • Palm releases webOS 1.4.1.1 for Verizon Wireless customers

    webOS 1.4.1.1

    Among all the hype of the Palm buyout, it’s good to see that Palm can stay focused and still be churning out some updates for webOS. The update is intended to fix some known, very annoying issues, and improve overall performance. This update is nothing to write home about, but it is an update to refine an already beautiful OS. The full changelog as listed on Verizon’s software update site is listed below.

    Enhancements:

    • Easier to use Bluetooth.®
      • Improved battery life when turning off Bluetooth without unpairing a device.
    • Displayed time feature is more accurate.
      • Automatic updates for Daylight Saving Time.
    • Easier connection management.
      • More consistent EV-DO connections when switching from Wi-Fi to CDMA.
    • Better Touchstone™ charger integration.
      • The screen will now turn off and display the lock icon and time after the Pixi Plus is docked with the Touchstone charger.
    • Newly taken photos and videos do not overwrite existing ones.
      • Improved picture display when cropping a picture for a contact.

    Improvements:

    • Pinch to zoom now works in more applications.
    • The onscreen volume slider now appears correctly.
    • The forward gesture now works in the browser.
    • The back gesture now returns to the file list screen in certain applications.
    • The shutter sound is more responsive when taking a picture.
    • A single press of the power button now reliably wakes up the display.
    • The LCD reset issue has been resolved.

    To update your Verizon Wireless webOS device manually, run the ‘Updates’ application. Otherwise, your phone will automatically update over the next 48 hours. If you have already updated your Pre Plus or Pixi Plus and notice some differences not stated, feel free to share them with us!

    Via Engadget
    Download: Pre Plus | Pixi Plus


  • Open letter from Steve Jobs, re: Adobe Flash

    Steve Jobs is sick of getting asked about Adobe Flash. You could see it all over his face in the Q&A after the iPhone 4.0 preview, when he faced questions about it. He’s even been quoted behind closed doors railing about Flash, branding it outdated, last-gen technology.

    Enough is enough, he’s probably thinking. So in an unusual turn of events, the CEO — who is not known for explaining himself or his decisions — has written an open letter… you know, explaining himself and his decision, at least in regards to Flash.

    People who remember Apple’s background with Adobe might be gratified to see him reference it. After this nicety, he immediately gets down to business, hitting a primary accusation head on: The suspicion that he’s foregoing Flash just to protect his App Store. (If users could game via online Flash sites or watch Hulu on mobile Safari, would they hit the App Store as often?) But according to Jobs, it’s not about that: “…it is based on technology issues.”

    Here’s a summary of the rest, with some reactions, followed by the original letter that was released, in its entirety:

    Openness
    “…they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.” Jobs then waxes poetic about the openness of HTML5, CSS, and JavaScript, and references Apple’s development of WebKit, an open web standard that’s gained traction across many mobile devices. What he’s saying is that Apple supports openness.

    (Wow. Seriously? That’s like the pot calling the kettle really, crazy, ridiculously hypocritical. When did you become a champion for openness? If I were an iPhone app developer, I might have some choice words to insert here.)


    The “full web”

    Jobs cites Adobe’s claim that Apple devices don’t get “‘the full web,’ since 75% of video on the web is in Flash.” Jobs then asserts that most of this video is indeed available to iPhones via H.264, and then rattles off a bunch of iPhone-compatible apps, like YouTube, CBS, Netflix, Facebook, etc… plus HTML5 sites and game apps. “iPhone, iPod and iPad users aren’t missing much video.”

    (Steve, good on you or whoever got ABC, Netflix, etc… streaming onboard. But there’s still a big glaring hole. If I were you, I’d get Hulu to play ball ASAP. Once that happens, your argument might stand a chance of somewhat resonating with end users.)

    Reliability, security and performance
    “Flash is the number one reason Macs crash… [and still] We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it.” He cites that Flash’s launch date for smartphones keeps getting pushed back. “We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?”

    (Good argument. And still, the majority of web developers writing for cross-platform multimedia use this. There’s a third alternative here: Including a setting switch to let users turn Flash support on or off, like many full browser plugins do. Plus, if your snazzy new A4 processor goes into the new iPhone, couldn’t that help matters?)

    Battery life
    “To achieve long battery life when playing video, mobile devices must decode the video in hardware.… Many of the chips used in modern mobile devices contain a decoder called H.264…” Flash, he admits, now supports H.264, but most sites use older decoders. That means mobile devices have to use software to decode those vids, and that’s a massive power drain (as much twice the drain than hardware decoding on iPhones).

    (Another good point, but is it good enough to justify your rigid Flash ban? Again, users — many of whom want or need access to Flash sites — can decide for themselves if a given site or vid is worth the battery drain.)

    Touch UI
    “…many Flash websites rely on ‘rollovers’, which pop up menus or other elements when the mouse arrow hovers over a specific spot.” But touchscreen users have no mouse, so Jobs asserts that these sites would need to rewrite things for a touch UI anyway. And “if developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?”

    (Wait, you’re telling web developers that their sites don’t work well for touch, so why not redo the whole thing using a totally different standard? Perhas you’ve been among the corporate elite too long. Not everyone is CNN, and some small businesses and individuals don’t exactly have the resources to do that all at once.)

    The most important reason
    This one has everything to do with the devs. And the argument Jobs makes almost seems to defend them: “If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features.”

    (Apparently, no one else should decide when or if developers can update their own apps — well, at least not unless it’s Apple…)

    So obviously, Steve isn’t going to budge on this Adobe Flash issue. And he does make some excellent points in his letter. But do they justify the utter and complete blocking of it across Apple’s entire mobile platform? I genuinely don’t think so.

    But the mere fact that he wrote this letter to begin with is interesting, and uncharacteristic. He’s appealing to people to see his point of view. And that’s practically unheard of for Jobs, he of tight-lipped corporate policy and rigid (even perplexing) rules of behavior.

    Much of the Apple news these days doesn’t seem to be overwhelmingly positive — given lost prototypes, acquisitions, lawsuits, et al. And while this letter may not truly appease, it does seem like an acknowledgement on his part that some sort of PR was needed for Apple. Of course, any attempt by Jobs to “humanize” himself or his company in the face of the public was destined to be a little awkward and kind of strange. And this was, no doubt. But it’s a start.

    And who knows? If there’s even a grain of truth to the notion that he supports openness, it would be great to see that trickle down into his public persona and internal decisions. I’m not holding my breath on that one, but I can hope.

    ___________________________

     

    Steve Jobs open letter, issued via press release

    Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.

    I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.

    First, there’s “Open”.

    Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

    Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

    Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

    Second, there’s the “full web”.

    Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

    Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

    Third, there’s reliability, security and performance.

    Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

    In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?

    Fourth, there’s battery life.

    To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power. Many of the chips used in modern mobile devices contain a decoder called H.264 – an industry standard that is used in every Blu-ray DVD player and has been adopted by Apple, Google (YouTube), Vimeo, Netflix and many other companies.

    Although Flash has recently added support for H.264, the video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software. The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.

    When websites re-encode their videos using H.264, they can offer them without using Flash at all. They play perfectly in browsers like Apple’s Safari and Google’s Chrome without any plugins whatsoever, and look great on iPhones, iPods and iPads.

    Fifth, there’s Touch.

    Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?

    Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.

    Sixth, the most important reason.

    Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the downsides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.

    We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

    This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms.

    Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.

    Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.

    Conclusions.

    Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

    The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.

    New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

    Steve Jobs
    April, 2010


  • Samsung Stride

    Carrier: U.S. Cellular
    Retail Price: $159.95
    Phone Price: $29.95
    Hot Features: 1.3MP camera, Bluetooth technology, one-touch speakerphone


  • HTC Droid Incredible at Verizon Wireless

    Carrier: Verizon Wireless
    Retail Price: $299.99
    Phone Price: $199.99
    Hot Features: Android 2.1 (Eclair) with HTC Sense, 1 Ghz Snapdragon processor, 8GB internal memory


  • The WePad: A worthy iPad contender?

    WePad

    The German firm Neofonie held a press conference in Berlin yesterday demonstrating the “WePad,” a Linux based tablet with support for Android and Adobe Air apps.  Available for pre-ordering as of now, the WePad starts shipping in August of this year. Coming in two different models, customers will be able to choose from a 16 GB Wi-Fi-only version for €449 Euros (about $595) or a 32 GB WiFi + 3G version (with extra features such as GPS and and full HD 1080p via HDMI) for €569 Euros (approximately $754).

    Featuring a 16 by 9 (11.6-inch) horizontal touchscreen, a 1.66 GHz Intel based processor, 1 GB RAM, a 1.3-megapixel webcam,  2 USB ports, SD card reader, SIM card slot, and full flash support just to name a few, Neofonie has definitely created a worthy iPad contender. In fact, it’s funny I should mention the iPad, as Neofonie’s whole marketing strategy seems to be revolving around the iPad’s disadvantages.  In their demonstration (see video below), Neofonie mentions flaws such as always having to hold the iPad with one hand while navigating it with the other (the WePad features thumb navigation), static apps (the WePad runs live apps letting you view information without actually opening the app itself), and the lack of flash (and yes you guessed it, the WePad features full flash browsing).

    With statements such as the iPad being “a great device yet with little flexibility or features,” or “the iPad lacking full flash support as Apple just wants to sell tons of apps,” Neofonie is directly picking a fight with Apple. It’s going to be very interesting seeing how Apple responds over the next couple of weeks, and if the WePad manages to achieve equal publicity and popularity as the iPad.  Does the WePad interest you at all?  Sound off in the comments section!

    {Widget type=”youtube” id=”hyyfL8f0bhA&hl” }


  • HTC DROID Incredible available in stores today

    HTC Droid Incredible

    Today is the day that many Verizon-toting Android fans have been waiting for for a long time.  If you already ordered the HTC DROID Incredible (and weren’t one of the lucky few to receive it early) you should be receiving your shiny, feature-packed new device today.  If you are one of those people who like to try before you buy, feel free to head on down to your local Verizon store and check it out for yourself.  I have a feeling you won’t be disappointed.

    In other good news, it looks as if Verizon has launched a new microsite dedicated specifically to their new phone.  It looks very similar to the site Verizon dedicated to their first Android phone, the DROID.  The site has an interactive 360 degree view of the device smack in the middle of the page and is surrounded by a gallery of pictures, an overview of the phone along with links to features, specs, dimensions (apparently its slightly taller than a deck of cards) and accessories that you can purchase for the phone.  Verizon really wants you to get well acquainted with this phone.

    Oh, and one more thing, if you haven’t already made your purchase and you’ve been patient thus far, I’d recommend heading on down to DroidDog and considering purchasing the Incredible there.  You’ll save $50, get free standard shipping, and only have to wait a few extra days – hey, you’ve waited this, long right? What’s a few extra days?

    Who’s going out to get their Incredible today?  Sound off below!

    Via DroidDog


  • Top 5: Noah’s Top 5 Smartphones – April 29, 2010


    Hey, look, it’s a Top 5 list! I’m keeping this constrained to phones that have at least formally been launched, if not ones that are actually for sale right now. So on the one hand that opens up some grey area for devices that I’ve seen but haven’t really tested (Evo 4G, Galaxy S) but on the other hand it eliminates total vaporware (iPhone 4, whatever HP does with Palm). Got it? Good. Let’s go!

    UPDATE: A few of you are wondering how I went from being so sky high on the Nexus One to dropping it from my Top 5 completely. Good question. The answer lies in the piles of complaints and customer support issues that have mounted since N1 was launched. While I had no real issues with my loaner when I had it, too many paying customers still have unresolved problems for me to keep N1 in my fave five. Yes, I thought N1 was rad when I used it. But No, I can’t really recommend it as a purchase right now. Take that as you will, and my bad for not explaining when I first posted this list.

    Top 5 Smartphones – April 25, 2010

    1. HTC Incredible (Verizon)

    It’s not just that you can actually buy Incredible whereas the devices at #2 and #3 below are “launched” but not yet available. It’s also that Incredible managed to find a sweet spot between size, power, and pocketability that both Galaxy and Evo are in danger of missing. Incredible’s 3.7″ display is big enough to display a ton of information at once, but small enough to make for a form factor that feels deceptively small in your hand. And, oh yeah, Incredible is smooth as butter and fast as blazes. I’m not keen on the plasticky fit and finish here, but I also don’t think it’s anything to worry about, durability-wise. 

    2. Samsung Galaxy S (GSM)

    Okay, so actually if Galaxy S was for sale today and made good on the promises of its CTIA launch party, it might be up there in the Number One spot. I know, that’s a change in thinking from my Top 5 CTIA Stories, but I’m starting to think that Galaxy’s enormous 4″ display might be more consumer-friendly and, y’know, usable than Evo’s extra-enormous 4.3″ display. Also, now that it’s Spring in the Bay Area I’m getting outside more. And the more I use AMOLED phones outside in the sunshine, the more I want Galaxy S’s Super AMOLED display to be a winner. AMOLED and bright sunlight do not play well together.

    3. HTC Evo 4G (Sprint)

    I’m still really excited about Evo 4G, but a month after its launch I have a few reservations. Yes, the prototypes I saw in Vegas were smooth and sleek and sexy and screamed power. But the four in Evo 4G is giving me pause as of late. When HTC’s HD2 first came out, I was blown away by its massive 4.3″ display. Now that I’ve had the chance to live with the T-Mobile version of that device for awhile, I’m wondering if 4-plus inches of screen makes for a phone that’s just plain too big. And after having used T-Mobile’s HSDPA+ network in Vegas, I’m wondering if Sprint’s 4G WiMax network is going to wind up being more bark than bite. We’ll see. Until then, Evo stays in the Top 5, but not at the tippy top.

    4. Apple iPhone 3GS (AT&T)

    On the one hand, iPhone OS 4 gives iPhone 3GS a new lease on life in the form of multitasking and all those other new features that are equal parts, “Catching up to Android and webOS,” “Giving iPhone users what they want,” and “Some actual innovation.” On the other hand, now that the inevitable has been leaked in the form of new iPhone hardware on deck for this Summer, it’s getting harder to stay excited about a device that hasn’t really changed much in the three years since its first iteration hit the streets. Still, iPhone looks, feels, and works like a champ (certain areas of AT&T’s network performance notwithstanding).

    5. Palm Pre Plus (Verizon)

    Now that Verizon’s gone and made Mobile Hotspot free for Pre Plus users, this might just be the best value in do-it-all mobile tech. Now that HP’s gone and bought Palm, who knows what the heck the future holds for webOS. 


  • Commitment-Phobe’s Journey: Is Palm dead?

     

    “A man’s got to know his limitations.”  I cannot believe that I just quoted Clint Eastwood.   I guess this officially means that I choose the next movie rental in my household.  But I digress.  On the heels of Palm CEO Jon Rubinstein’s declarations concerning the company’s future, a potential buyout of Palm, Inc. has been all the buzz.  So the question on everyone’s mind is whether a buyout will breathe some life back into the Palm products or be a nail in Palm’s coffin.  As a smartphone newbie who loves her Palm Pre Plus, my question is how did it get to this point?

     

    Over a decade ago, I was one of the many Palm Pilot users awe-struck by the new fad of electronic organization.  Palm and PDA were synonymous and the smartphone was just a twinkle in the cell phone industry’s eye.  Though the playing field of today’s smartphone revolution is clearly different, there is no question that Palm continues to have a very recognizable, strong brand name.  So as a once forerunner in the PDA market, how did Palm lose steam when it came to the natural progression of smartphones?

     

    Many of us can agree that one of the main reasons for Palm’s current predicament is poor marketing.  A decent ad campaign and overall marketing plan not only facilitates consumer awareness and knowledge of a product, but also drives interest and demand.  Needless to say, a poor or lacking campaign translates into the opposite.  And let’s face it, if your friends, family and coworkers aren’t buying a Palm smartphone, likely you aren’t either.  We tend to perceive value and demand products based upon what we see others using and wanting. 

     

    To be fair, advertising cannot be the full story and is not entirely to blame.  In my opinion, two other factors played into the equation – inadequate employee training and lacking retail inventory.  Having personal experience with both, I can honestly say that these are definitely contributors to Palm’s lackluster sales.  

     

    At the first Verizon store I visited in my quest for the perfect smartphone earlier this year, I was surprised to learn they didn’t carry the Palm phones.  The saleswoman informed me that they didn’t stock the Palms because “customers were interested in them.”  Pretty self-predicating in my opinion.  How could anyone be interested in a phone that they can’t see or touch, and maybe don’t even know exists, because it is not on the shelf?  The saleswoman went on to state that she could order one for me, but that when she did have a brief experience with a Palm Pre Plus, she couldn’t figure out how to turn it on.  Wow, ringing endorsement.  

     

    The second retail store I went to did have the Pre Plus and Pixi Plus on display, but presented a different challenge.  The sales representative actually confessed that he owned the Pre Plus but switched over to the Droid after a week because he couldn’t figure out the gestures.  He then went on to show me the Droid and even the then yet-to-be released Motorola Devour online.  At this point, I had almost given up entirely on the Palm Pre Plus, but I am glad I ultimately followed my instinct and went forward with purchasing one (albeit from another, more deserving retailer).

     

    All in all, webOS is a smart, intuitive and fun operating system and should have had a greater impact on the smartphone industry, especially considering the fact that it has received praise across the board.  I am not sure that Palm could have affected the market share of some of the big hitters, but with webOS’ multitasking, email integration and web capabilities, it surely should have interested more business users.  While many have faulted Palm’s design and the cited need for a full touchscreen, this argument doesn’t hold up when you consider the fact that Blackberry has a strong hold on its market with similar styling and design, and – in my opinion – less function.

     

    So is a buyout the answer?  In a word – maybe.  If slashing prices and offering free mobile hotspot service (along with a new ad campaign) is not enough to sway the masses, then some sort of drastic change is certainly needed.  Maybe a different company with a new vision can revamp Palm and restore some of its former glory.  Or maybe the change needs to come from within.  No matter the direction, I think we can all agree that the current course isn’t working for Palm, but that webOS is something special and should not be put out to pasture.