Category: Software

  • DataSphere and Halosource Get Funded, Sage Signs Up Pfizer, Zymo Raises $90M, & More Seattle-Area Deals News

    Gregory T. Huang wrote:

    2010 is off to a pretty fast start in terms of Northwest deals. We’ve already seen a lot of action in biotech, software, and cleantech.

    —Seattle-based InstantService, a provider of live chat services, was acquired by Art Technology Group (NASDAQ: ARTG) of Cambridge, MA, an e-commerce software firm, for $17 million in cash, as Wade reported. InstantService’s technology will be used to help ATG’s clients offer live text-based chat with customer service agents on e-commerce sites.

    —San Diego and Seattle-based VentiRx Pharmaceuticals raised $25 million in new funding, as Luke reported. The financing, which is an extension of a $26.6 million Series A deal from 2007, was led by new investor MedImmune Ventures, while existing investors Arch Venture Partners, Frazier Healthcare Ventures, and Domain Associates also participated. VentiRx is developing drugs to boost the body’s innate immune system to fight cancer and allergies.

    Sage Bionetworks, the Seattle-based nonprofit that’s leading a movement toward open-source sharing of biological data, has formed a partnership with Pfizer (NYSE: PFE), as Luke reported. Financial details and other terms weren’t disclosed, but the deal will provide enough cash for Sage to hire some new staff and will help support the nonprofit’s goal of building computational models in “network biology.”

    —Seattle-based ZymoGenetics made $90.9 million in a stock sale after discounts and expenses. The company’s investors and underwriters bought 16.1 million shares at $6 apiece. The money will be used for R&D and to help ZymoGenetics (NASDAQ: ZGEN) market its drug for combating surgical bleeding.

    Kineta, a Seattle biotech company developing treatments for viral infections and autoimmune diseases, raised $942,000 in equity, debt, and options from 25 investors, as Luke reported.

    —Bothell, WA-based Halosource, a maker of water purification technology, raised $10 million in a Series D financing led by Prime Partners Asia Merchant Capital of Singapore, as Luke reported. Halosource’s investors include Credit Suisse, Siemens, the Abu Dhabi Investment Authority, and in Seattle, Alexander Hutton Venture Partners, Buerk Dale Victor (now Montlake Capital), and WRF Capital. The new money will be used to fuel Halosource’s expansion to more developing countries.

    —Kirkland, WA-based OVP Venture Partners led a $9 million investment in Aggregate Knowledge, a San Mateo, CA-based online advertising and analytics firm. Kleiner Perkins Caufield and Byers, DAG Ventures, and the company’s original angel investors also participated in the deal. The Seattle connection between Aggregate Knowledge and OVP was David Jakubowski, a former Microsoftie and advertising technology expert who is now AK’s chief revenue officer.

    —Bellevue, WA-based DataSphere raised $10.8 million in Series B funding from Ignition Partners and two other strategic investors. DataSphere works with media companies to power hyperlocal websites and local advertising on those sites. I spoke with CEO Satbir Khanuja about his company’s strategy and prospects.

    —Seattle cleantech software firm Verdiem raised $4.7 million in equity financing, according to a regulatory filing, as Luke reported. The investors were not disclosed. Verdiem’s software for personal computers is meant to help big companies and other organizations cut their electricity consumption.

    —Seattle-based RealNetworks acquired Varia Mobile, also in Seattle, for an undisclosed amount. Varia, which makes content distribution and publishing software for mobile phones, was founded in 2007 and had a strategic alliance with RealNetworks (NASDAQ: RNWK) prior to the acquisition.







  • Windows Mobile 7 will only support 2 screen resolutions, 1999 legacy UI going away

    vgarestinpeace

    I cant believe we missed this Betanews article till now, but once again we see a more Windows Mobile 7 news slip out from Microsoft executives.

    Greg Sullivan, Senior Marketing Manager for Windows Phone told Betanews that Microsoft plans to start a marketing offensive with their new OS.

    You’re going to see more from us about the platform in general, to try to do a better job explaining the value proposition to consumers,"

    "We’ve seen Apple and others come in and get a lot of attention for shipping a feature that we’ve had for years. So I guess it’s on us to kind of describe [the value of Windows Mobile].

    Long overdue I would so.

    The marketing man then became a bit more technical, revealing some more detail about Windows Mobile 7.

    Our fragmentation issue is primarily around screen resolutions and assuming a minimum CPU and storage. So it has been a little bit challenging, because that choice, that flexibility, that freedom that people have to build any kind of device and use any kind of device: touch, non-touch, keyboard, soft key, has required a little bit extra effort in some cases for developers to target apps that run across a wide array of devices,

    I think we’ll see over the next few years when the smartphone space grows to the hundreds of millions per year, and looks more like the PC space, the horizontal market that we have will really have even more benefits for end users, because the devices will be more affordable and they’ll continue to have the choice [of device types]

    So how are we having our cake and eating it too? We’re going to continue the horizontal market, but work very closely with our hardware partners to provide more guidance on the platform so we don’t have nine different display sizes that independent software vendors have to target…maybe just two…

    Assuming the surviving resolutions are WVGA and FWVGA (854×480) , I believe this is the first indication we have seen that resolutions such as VGA will be dropped completely.  This is likely also a guide to which handsets we can expect will get a Windows Mobile 7 update.  The HTC Trophy, nice as it is, would be out for example.

    Proving that he is a marketing man after all, Greg goes on to take credit for the HTC HD2.

    But the (HTC) HD2 is a great early example of our new approach…We’ve got capacitive and multi-touch support in a Windows Phone, and that’s because we did the platform work while working very closely with HTC to do the hardware/software integration.

    Of course I can see where he is coming from, given that the HD2 is a chassis 1 device, but I am sure we have HTC to thank for making a Windows Mobile 7 device work wonderfully under Windows Mobile 6.5.

    And finally, some welcome news for everyone allergic to a white background.

    We’re going to continue investing in the user experience, and the legacy pocket PC 1999 UI that still kind of shows up if you drill down pretty deep? that’s another thing that’s changed.

    Source: Betanews via allaboutphones.nl via tweakers.net

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  • ZuneHD to get XviD support, will Windows Mobile 7 bring it too?

    According to CNET ZuneHD owners, who have been getting many more updates than us humble Windows Mobile users, will be getting support for MPEG-4 part 2 Advanced Simple Profile videos, which means your ZuneHD will be able to play DivX video straight from the net.

    Also in the update will be the Smart DJ feature, which on the ZuneHD means you will have a Pandora-like streaming playlist when on WIFI.

    A Facebook app is also set to show up soon.

    The Zune music service is expected to come to Windows Mobile 7 handsets in some form soon, and hopefully these enhancements will be part of the package.

    Read more at CNET here.

    Via Engadget.com

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  • Google Docs to Allow Storage of Any File Type

    Google is opening up its Docs hosted office productivity suite so that users can store any type of file in it, giving the popular software-as-a-service product an important online storage component.

    The functionality will be rolled out over the coming weeks to all Docs users, both the ones who use the stand-alone suite as well as those who use it as part of the broader communication and collaboration Apps suite for organizations.

    Now, Docs users will be able to store all their important files in a single place online, where they can access them from anywhere and share them with other people, according to Google.

    “This is a natural extension and progression of what we’ve been doing with Google Docs,” said Vijay Bangaru, Google Docs product manager.

    One thing it’s not, according to Bangaru, is the G-drive, the often-rumored cloud storage service from Google that has yet to see the light of day. “On the consumer side, this isn’t a virtual drive. There isn’t a client that’s going to help you sync terabytes to the cloud,” he said.

    Google did work with some partners that built applications that take advantage of this new functionality via a Docs API (application programming interface). Those external applications were built specifically for users of the Premier version of Apps, which is the most sophisticated and the only one that is fee-based, priced at US$50 per user, per year. Companies that use Apps Premier will also be able to build their own applications in-house using the API.

    Just because users will be able to store any type of file on Google Docs doesn’t mean, however, that they will necessarily be able to work on those files on the Docs cloud, as is possible in the suite today with Adobe PDF files, Microsoft Office files and, of course, the native Docs file formats.

    “Unfortunately, it’s not possible to write Web editors for every file content out there,” he said. In those cases, users will be able to access the files online and share them with others, but in order to work on them, they’ll have to download them to their PCs and fire up the necessary application.

    Along with the new capabilities, Google is lifting the ceiling on file sizes to 250MB. Users of the stand-alone Docs suite will have 1GB of free storage for files stored in their native formats, as opposed to converted to a native Docs format. They’ll be able to buy additional storage for $0.25 per gigabyte per year. Google Apps users will also get 1GB of storage, and will have the ability to buy additional storage for $3.50 per gigabyte per year.

    While Docs currently doesn’t have one-click buttons to post or publish files to third-party sites and services like Facebook, Google isn’t closing the door on adding that functionality and more.

    “The idea behind this feature is that it’s really an opportunity for Google to invest in cloud storage and provide value added services to its users around sharing files, uploading files and being able to collaborate and search on all of that content,” said Anil Sabharwal, Google Docs product manager. “There’s a great opportunity for us to provide value-added services on top of any of those file types.”

    Courtesy of PC World

  • Sony Ericsson Faith – because miracles can happen

    sony-ericsson-faith-06 

    If we had to make a list of things to expect this year, another Windows Mobile handset from Sony Ericsson would be pretty low on the list.

    It seems however we would be wrong once again, if the DailyiPhoneblog can be believed.  They have exclusive pictures of a Windows Mobile  6.5.3 handset from the company, featuring a QWERTY keyboard and touch screen.

    The handset features:

    • Multi-tasking with delight
    • Panels for 24 hours life
    • Sleek design with beautiful ergonomic
    • Qwerty keypad with good usability
    • AGPS
    • 2.4” QVGA touch screen
    • Micro Sd Card slot
    • Windows Mobile 6.5
    • Green heart

    Colors: Silver & Black

    Wireless: HSDPA, WLAN, GSM Quadband (850/ 900/ 1800/1900), UMTS Dualband (900/ 2100), EDGE.

    The handset is called the Sony Ericsson Faith, which probably is more likely to indicate the influence of TechFaith Wireless than any religious commitment.

    See another picture below, and the full set at the DailyiPhoneblog.com.

    sony-ericsson-faith-03

    Via Engadget.com

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  • By the Numbers: Running Windows-Based MMOs On the Mac

    For 90 percent of my daily toil, OS X is the best platform for me. I use it during my day job, freelance writing, school, graphic design, and the usual goofing off everyone does. However, there is one glaring desire missing: I play Massively Multiplayer Online Games (MMOs), and the Mac-native offerings are slim. I’ve had to result to running games in emulators, virtual disks, and Boot Camp partitions, and after running some numbers I thought I’d share my findings with you.

    The Games

    I play the following MMOs: World of Warcraft, EverQuest 1 and 2, Warhammer Online, Lord of the Rings Online, and Dungeons and Dragons Online. Of these, only WoW and Warhammer have native clients. Which means I’m forced to use some sort of emulation to play them. A commenter  on Liam’s Windows 7 piece said, “You bought an Apple computer so use the Apple software. If you want it so bad go buy a PC.” For me, Apple and OS X are fantastic for my productivity needs, but when it comes to gaming, sadly, it’s still a Windows world.

    The Emulators

    Fortunately, all is not lost. Once Apple went to Intel chips, running Windows in some sort of emulation became possible. For a gamer like myself, it became a saving grace that let me enjoy OS X for my daily usage, but lets me have my games and play them, too. For the purposes of testing, I played games in the following programs:

    • CrossOver Games 8.1.3. CrossOver is a Wine-based emulator, so you’re not actually running any Windows code; it’s all handled via the app.
    • Parallels Desktop 4 version 4.0.3848 with a Windows 7 virtual,
    • Windows 7 running in Boot Camp on OS 10.6.2. Unfortunately, Parallels can only access a Boot Camp partition officially supported by Apple, so I was unable to test Parallels directly accessing Boot Camp.

    These were all tested on a 2.26 GHz 13″ MacBook Pro with 4GB of RAM, a 500GB hard drive and at native 1280×800 resolution.

    The Results

    Costs
    For Boot Camp, Windows 7 Home Professional is $199.99. CrossOver Games is $39.99.  Parallels is easily the most expensive. Windows 7 Home Professional is $199.99 and Parallels is $79.99.

    Setting Things Up

    Boot Camp: This is the easy one. Since Boot Coomp runs Windows natively, installing all the games tested was very easy — albeit time consuming since they each had to be downloaded off the net.

    Parallels: Again, very straight forward. The process takes a little longer since it’s running in a virtual environment, and Parallels needs to install the Parallels Tools after the setup. I had no issues installing the games. Really, for all intents and purposes Parallels is just like running Windows.

    CrossOver: Well, the install is quick — you just install CrossOver like any OS X program. Getting the games to run…well, that’s a different story. While there’s a decent compatibility listing on Codeweaver’s site, since CrossOver is a Wine emulator results are very mixed. If an app has a Gold rating from Codeweaver, it’ll install and run well. Unfortunately, none of the games I tested received Gold ratings so installation was challenging. With DDO and Lord of the Rings, the actual installer won’t work; you’ll have to download the full client off a third-party site. After that, a program called Pylotro is required to launch the game — it’s a custom front end someone wrote to handle the launcher duties. There’s no guarantee an installed game will keep working, either; a previously working EQ2 broke in a patch of CrossOver.

    Load Times

    Frankly, the load times were the biggest source of agony during my tests. Not because of the load times, but because the results were hard to sort out because of a lot of variables. Every game is an online-based game, so, to get my character in the game I had to pass an authentication server, several load screens and a character select. Therefore, Internet latency and a whole host of issues come to play.

    Here’s how I got the numbers. I loaded all the games and timed from when I started and stopped when I was able to control my character in-world. With Parallels and Boot Camp I also added the boot times of the required OS to the chart. I did this three times and averaged the results.

    I did notice an odd thing in Parallels: if I rebooted my Mac, the load times for both the OS and the game were significantly longer. However, after further testing I noticed that if I loaded Parallels/Windows 7 and immediately launched a game, the load results were almost double the value above. If I let the OS “sit” for a few, the load times were normal. Rather than report those numbers, I’ll just say this: a watched OS never loads — go get your beverage and snacks while Parallels loads and by the time you’re done the game will load faster.

    In-Game Performance

    Boot Camp: Unsurprisingly, the performance here was the best. At high I was getting around 40 FPS, and the game just flew. No issues.

    Parallels: I’m actually amazed gaming performance under Parallels was decent. With graphics settings on High (but shadows turned off) I was getting around 20 FPS average. Turning down options like view distances got the FPS closer to 30. I noticed no major issues outside of a slight stutter when loading a crowded area. Both windowed mode and full-screen worked fine. As an added bonus, you can set Parallels to share your OS X and Windows home directories, so any screenshots I took went right into my OS X Documents folder for easy viewing.

    CrossOver: The performance was about half-way between Parallels and Boot Camp. I was getting just over 30 FPS in the games. There were, however, some significant trade-offs. Neither DDO or LotRO handle windowed mode well — once the window loses focus, you can’t click inside the window when you get back to it. Also, there’s a big issue with LotRO where the screen will go black forcing a reboot. I was able to get around both issues by forcing the virtual to run in a window. The game would think it’s full screen, but the OS treated it as a window. This way I could have access to Skype and if LotRO crashed it didn’t take the entire OS down with it. As I mentioned earlier, a previously working EverQuest 2 install broke with a recent patch release of CrossOver.

    Conclusions

    I used to be a huge fan of CrossOver due to its overall speed and low footprint. However, I’ve had enough and will be deleting the files. The final straw was EverQuest 2 breaking. While it’s cheap, getting a lot of games running is a gigantic hassle and there’s no guarantee they’ll keep working. As an aside, the community on the official forums is very helpful, and just about every issue someone’s had is at least addressed, even if there’s no solution.

    For now, I’m running my games in Parallels. While the performance isn’t as great as in Boot Camp, the convenience of not needing to reboot is a big bonus for me. Often, I’ll game when taking a break from a project and I’d like to not have to reboot. As an added bonus, it’s very easy to resize the virtual disk in Parallels. It took less than 5 minutes to add another 32GB to the virtual disk (in Boot Camp, I’d have to repartition and reformat). I’m really surprised at how well these games ran in Parallels. Version 5 claims to add better support for Shader Model 3, so I’m planning on upgrading.

    I’m not deleting the Boot Camp partition, though. Once Apple releases official support for Windows 7, I plan on re-paritioning it to a 100GB partition and have Parallels access that directly. That’ll cover me for the best of both worlds: for every day gaming, I can load Parallels, but if I need it, I can reboot and use the same install files in Boot Camp.

  • OpenGL 3.0 Support Leaks in OS X 10.6.3 Beta [Apple]

    Apple’s not always the quickest on adopting new standards (or even old standards). Luckily, their OS X 10.6.3 beta has revealed at least partial support for OpenGL 3.0. [Hardmac via AppleInsider]







  • Zune HD Firmware Update Bringing XviD and Streaming Playlists In Spring [Firmware]

    A firmware update will bring two great features to the Zune HD this spring. The first is native XviD support, which is self-explanatory. The second requires just a tad more explanation.

    The Smart DJ feature, now on the Zune’s PC software, will make its way to the HD, offering on the fly track suggestions. That’s OK—pretty similar to the iPod’s Genius features—but what will make the feature great is that Smart DJ will also work over the Zune HD’s Wi-Fi connection, allowing you to stream these suggested tracks from the cloud (instead of needing to have all that suggested music stored on the device already).

    Good stuff. [CNET via SlashGear]







  • Intel AppUp Center Beta is an App Store for Netbooks

    screenshots 300x176 Intel AppUp Center Beta is an App Store for NetbooksIntel has just released a public beta of their netbook App Store, Intel AppUp. The apps available on AppUp are all optimized for netbooks. AppUp is loaded with a variety of free and paid applications. While it is positioned for netbooks, the apps seem to work on any PC (but resolution might not be optimized). If you have a netbook it’s definitely a great source to find apps made for you without having to go through any hassles. AppUp will also install applications directly from within the application, so you don’t have to go to the developers’ website and fish through various screens to download and then install the software. When you install applications from AppUp, AppUp you will also allow you to launch them from within AppUp. Unfortunately, AppUp is only available for Windows right now (sorry Linux users). And at just 17mb, it’s worth giving a try, so be sure to leave some feedback.

    Here were some of the suggestions for improvement that I had:

    -Don’t use a fixed window size for the application, even if it is optimized for netbooks. It seems to only have a 10” diagonal on my regular laptop

    -Introduce a performance rating for applications. This can be based on my netbook specs, which could be entered manually.

    -Brand AppUp for netbooks specifically – no where in the AppUp center does it say it’s optimized for netbooks

    -I’d prefer not to create a log in to download apps

    -Don’t require billing information until I choose to download a paid application

    -I couldn’t successfully create a log in: “Legal restrictions prevent us from fulfilling your request”

    However, don’t let my suggestions prevent you from downloading it and playing around. AppUp has a lot of potential, and is still very convenient to use even in its beta state, and Intel is very aware they have a lot of work to do to make it the ideal Netbook App Store.

     Intel AppUp Center Beta is an App Store for Netbooks


  • TrueCaller reverse lookup app updated to version 1.20

    Twitter_Screen TruCaller is an application that makes it possible to know who is calling you, even if that person is not in your phone book.  The video above from an earlier version shows it in action.  The software supports 21 countries and can take around 2-3 rings to look up the information about a caller from national databases over 3G or WIFI.

    The latest version, 1.20, adds many new features including:

    – Update phonebook: Update all your contacts with missing information such as city, zip code, address

    – Twitter integration: Tweet your calls!

    – Google maps integration

    – Completely rewritten code

    – All new improved user interface.

    Read more about the software at TruCaller here.


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  • How To Tag Any Building With Your iPhone [Graffiti]

    You know what that building across the street from you needs? A graffiti tag, from your iPhone. Here’s how you do it.

    F.A.T figured out the trick, which involves little more than custom Fat Tag software, AV cables, and a projector. Detailed instructions can be found here. It’s (obviously) just a projected image, so for better or worse you won’t do any permanent damage to your neighbor’s property. But it’ll be fun to see how long it takes Old Man Dithersbottom to realize that. [F.A.T. via Academic Bulimia







  • Media Room 2.0 and Windows Mobile

    mediaroomhtchd2 Here is a snippet of Steve Ballmer’s CES keynote which does not seem to have picked up much steam in the media, but is still pretty interesting for Windows Mobile users.

    Currently Microsoft is trying to push their Video On Demand system to networks, and with some success. The system called Media Room has 4 million users around the world, on AT&T with U-verse, BT with its Home Vision, On Deutsche Telecom and a few other places around the world.

    Microsoft announced with Media Room 2.0 that any Xbox 360 will be a able to work as well as a set top box to access the service.  For around 40 million Xbox 360 owners this is obviously great news, and may influence their choice of cable provider.

    Of interest to Windows Mobile owners however is that the Media Room client will come to Windows Mobile handsets also, allowing subscribers to watch VOD and also their recorded media from anywhere in the world.

    Now I don’t know about Xbox 360 owners, but as a Windows Mobile user having this feature would certainly influence which TV service I sign up with.

    Are you more likely to get U-verse or similar because of this?  Let us know below.

    Via Zatsnotfunny.com

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  • Facebook’s Universal Password and Other Unsettling Insider Info [Blockquote]

    This interview with an anonymous Facebook employee spills some beans about the inner workings of the ‘book. One of the juiciest is that there was once a universal password that let them log in as anyone. Chuck Norris? Really?

    To be fair, the password only worked from within the Facebook offices, so you couldn’t just check out anyone’s profile from anywhere if you knew about it. However, employees still have access to all sorts of info about any user, including what profiles you view and any information you have since deleted. Acceptable business practices or privacy disaster? Personally, I almost never use Facebook anymore, so I don’t really care. But that’s just me. [The Rumpus via The Awl]







  • Windows Mobile 7 to support ARMv7 instruction set, Hardware Abstraction Layer

    From the CV of a Qualcomm Senior Engineer we hear that Windows Mobile 7 will more closely support the capabilities of today’s latest generation of Qualcomm processors:

    January 2008 to Present

    Senior Engineer 
    Qualcomm, Raleigh, NC
    • Enablement and bring up of Windows Mobile 7 (for Smart phones) on chipsets with the scorpion processor, which have ARMv7 architecture.
    • Software development on bootloader, kernel OEM abstraction layer, modem interface, and various drivers and features.

    The Scorpion chipset is Qualcomm’s version of ARM’s Cortex A8. By being more closely optimised for the chipset the OS runs on it should have greater performance at the same clock rate as the Windows Mobile 6.5, meaning devices like the HTC HD2 will be ven faster once its loaded up with Windows Mobile 7.

    Also interesting is the last line of the entry, stating that the engineer was working on a kernel OEM abstraction layer.  As many readers will know, the Windows Mobile kernel does not come with a HAL, meaning it is directly compiled to the hardware it is meant to run on.  With a HAL it makes the Windows Mobile code more portable, meaning it should be easier for Microsoft to provide updates for smartphones in the future.

    See the CV here.

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  • DreamBox, Gist, VholdR Among WTIA Finalists

    Gregory T. Huang wrote:

    The Washington Technology Industry Association (WTIA) announced today the finalists for its 15th annual Industry Achievement Awards on March 4. Among the nominees are DreamBox Learning, Gist, and VholdR (for breakthrough startup of the year); Cheezburger Network, Cozi, and Picnik (for consumer product); Apptio, Concur, and Talyst (for commercial product); and Neah Power Systems, Pathway Medical Technologies, and Powerit Solutions (for innovative manufactured product).







  • Jive Posts Record Revenue

    Gregory T. Huang wrote:

    Portland, OR-based Jive Software, a maker of social business software, posted an 85 percent increase in full-year revenue in 2009 as compared with the previous year, according to a blog post today from CEO Dave Hersh. That made 2009 “the most successful year in Jive’s history,” and the company was cash-flow positive for the year, he writes. Its customers include Booz Allen Hamilton, EMC, Kaiser Permanente, and Qualcomm. Back in October, Jive announced a $12 million Series B financing from Sequoia Capital.







  • Microsoft’s Windows and Office “Rental” Licenses Make No Sense [Microsoft]

    Microsoft is introducing new licenses—or, to be precise, license caveats—for Windows and Office software, which would require anyone who rents PCs with the software, like internet cafes, to pay an extra fee. But why now? Or really, why ever?

    The issue is almost as old as Windows and Office, and it’s been handled a certain way for a very long time. At least, according to Microsoft:

    Windows desktop operating system and Microsoft Office system licenses do not permit renting, leasing, or outsourcing the software to a third party. As a result, many organizations that rent, lease, or outsource desktop PCs to third parties (such as Internet cafés, hotel and airport kiosks, business service centers, and office equipment leasing companies) are not compliant with Microsoft license requirements.
    Rental Rights are a simple way for organizations to get a waiver of these licensing restrictions through a one-time license transaction valid for the term of the underlying software license or life of the PC.

    Now, anyone who rents a PC with Windows of Office—like an internet cafe, or a Kinko’s—has to pay a licensing fee, at about $58 for Office Pro, $45 for Standard and $23 for Windows. (These numbers will rise by 30% after an introductory period.) The obvious problem here is that for years, Microsoft had totally fostered illegal behavior: they wrote their license agreements in such a way that there has been no legal way to rent PCs with their software, despite an obvious need for this. Very large companies who would have bent to whatever demands Microsoft asked for didn’t have any demands to bend to, and just did what everyone else was doing—they ignored the EULA.

    But as weird as this system of salutary neglect was, there was a sort of twisted logic to it. Endorsing an effectively unlimited number of users is a precedent that Microsoft probably didn’t want to set, even if, in this specific scenario, it was something that didn’t want to ban outright, either. So why, in 2010, is Microsoft suddenly asking everyone to pay up?

    As far as I can tell, there are two possible explanations for this:

    Money. For the large companies that have to be careful about licensing their software correctly, like Kinko’s, but who also need Microsoft products on their PCs to offer the core services, like Kinko’s, these new offers will provide Microsoft with a raw, juicy cash injection. It’ll be mixed with ill will, sure, but this could really add up.

    Lawyers. It’s also possible that someone in Microsoft’s army of lawyers decided that their admittedly odd prior arrangement was somehow untenable, and that it could screw up some other Microsoft offer, present or future. This seems more likely to me, but it’s still a pain in the ass. Essentially, this would be Microsoft’s licensees paying for their old legal mistake, which is generally shitty. But who knows!

    Either way, this comes as a very expensive surprise for people who had the best of intentions, which, even if it doesn’t affect me directly, leaves a bad taste in my mouth.

    [Microsoft via CNET]







  • AcadiaSoft Finds $4M

    Ryan McBride wrote:

    AcadiaSoft, which makes software for managing derivative investments, has raised $4 million in equity financing, according to an SEC filing. The Pembroke, MA-based startup told Mass High Tech that the investors in the financing included large financial institutions such as HSBC Holdings and ICAP, both of which are based in London, and New York-based JP Morgan Chase & Co.







  • Windows Live for Windows Mobile updated, brings Windows Live Home integration

    WLforWindowsphone2 A long-awaited update for Windows Live for Windows Mobile has been released. Version 10.7.0061.0500.2000 brings a new and improved UI, Bing search bar, complete integration of Windows Live Home, a new home screen with Windows Live Wave 3 header on top and  links to Windows Live Home, the ability to browse photos, upload and comment, and an improved UI for Messenger to make it more finger-friendly.

    The update can be downloaded from http://wl.windowsmobile.com via your mobile web browser.

    Via Redmondpie.com

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  • Virtify Reports $15M in A Round

    Virtify logo
    Ryan McBride wrote:

    Virtify, a provider of Web-based document management software for life sciences firms, has secured $15 million in an offering of Series A convertible preferred stock, according to an SEC filing.

    There are eight investors in the round, according to the filing, but the Cambridge, MA-based firm hasn’t yet identified them, and neither company CEO Satish Tadikonda nor executive chairman Michael Webb could be immediately reached for comment this morning. A previous investor in the firm is Tudor Ventures, the Boston venture arm of Greenwich, CT, hedge fund Tudor Investments. Michael Stansky of Tudor Investments and Bob Forlenza of Tudor Ventures are both listed as Virtify directors.

    Virtify is providing technology to help mid-sized life sciences companies reduce the high costs and paper shuffling required to advance drugs through clinical trials. The firm’s SaaS software enables drug developers to track and manage compliance documents, including those sent to regulatory agencies such as the FDA to support applications to enter clinical trials or bring a new product to market. The tall stacks of documentation needed to support applications for new drugs and other regulatory requirements are a notorious bugaboo for the life sciences industry.

    It’s not clear how much money Virtify has raised to date. The business has been around for at least a few years, according to press releases on its website. We’ll provide more details as we get them.