{"id":150498,"date":"2010-01-07T16:21:22","date_gmt":"2010-01-07T21:21:22","guid":{"rendered":"http:\/\/www.stoth.com\/2010\/01\/07\/vigil-looking-into-darksiders-360-screen-tearing-issue\/"},"modified":"2010-01-07T16:21:22","modified_gmt":"2010-01-07T21:21:22","slug":"vigil-looking-into-darksiders-360-screen-tearing-issue","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/150498","title":{"rendered":"Vigil Looking Into Darksiders 360 Screen-Tearing Issue"},"content":{"rendered":"<p><\/p>\n<p><!--Begin feature--><\/p>\n<p><!-- for syndication --><\/p>\n<p>\t\t<img decoding=\"async\" src=\"http:\/\/www.stoth.com\/wp-content\/plugins\/wp-o-matic\/cache\/11831_media?id=3777434&amp;type=lg\" \/><\/p>\n<p>The word of mouth surrounding <a href=\"http:\/\/www.1up.com\/do\/gameOverview?cId=3160905\" title=\"Darksiders\">Darksiders<\/a> has generally been positive, but one issue that&#8217;s emerged early on is persistent screen tearing in the Xbox 360 version of the game. However, Vigil Games representatives have said that they are aware of the problem, and are working on a fix.<\/p>\n<p>\nSpeaking with <a href=\"http:\/\/uk.xbox360.ign.com\/articles\/105\/1058958p1.html\" >IGN<\/a>, Vigil Games head Joe Madeuira said, &#8220;It&#8217;s something that&#8217;s really not a difficult fix for us and so we&#8217;re going to implement a patch to resolve the problem. We&#8217;re fairly certain it&#8217;ll happen really soon so look out for it.&#8221;<\/p>\n<p>\nDarksiders lets players take on the role of War, one of the four horsemen of the apocalypse. The dungeon exploration and combat has led to frequent comparisons with <a href=\"http:\/\/www.1up.com\/do\/gameOverview?cId=3131161\" title=\"Legend of Zelda\">The Legend of the Zelda<\/a>. <\/p>\n<p>Buy This Item: <a class=\"buy\" href=\"http:\/\/www.stoth.com\/buy.php\" ><span style=\"color: #33bc03\">[Click here to buy this item]<\/span><\/a><\/p>\n<p><a href=\"http:\/\/www.1up.com\/do\/newsStory?cId=3177530\" >Read Original Article<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The word of mouth surrounding Darksiders has generally been positive, but one issue that&#8217;s emerged early on is persistent screen tearing in the Xbox 360 version of the game. However, Vigil Games representatives have said that they are aware of the problem, and are working on a fix. Speaking with IGN, Vigil Games head Joe [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-150498","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/150498","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=150498"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/150498\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=150498"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=150498"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=150498"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}