{"id":179630,"date":"2010-01-14T08:50:47","date_gmt":"2010-01-14T13:50:47","guid":{"rendered":"http:\/\/www.stoth.com\/2010\/01\/14\/developers-on-avoiding-the-99-cent-app-store-price\/"},"modified":"2010-01-14T08:50:47","modified_gmt":"2010-01-14T13:50:47","slug":"developers-on-avoiding-the-99-cent-app-store-price","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/179630","title":{"rendered":"Developers on avoiding the 99 cent App Store price"},"content":{"rendered":"<p><\/p>\n<p>Filed under: <a href=\"http:\/\/www.tuaw.com\/category\/software\/\" rel=\"tag\">Software<\/a>, <a href=\"http:\/\/www.tuaw.com\/category\/developer\/\" rel=\"tag\">Developer<\/a>, <a href=\"http:\/\/www.tuaw.com\/category\/iphone\/\" rel=\"tag\">iPhone<\/a>, <a href=\"http:\/\/www.tuaw.com\/category\/app-store\/\" rel=\"tag\">App Store<\/a><\/p>\n<p><img decoding=\"async\" vspace=\"8\" hspace=\"8\" border=\"0\" align=\"right\" alt=\"\" src=\"http:\/\/www.stoth.com\/wp-content\/plugins\/wp-o-matic\/cache\/b75ea_capylogo.jpg\" \/>I&#8217;ve become a big fan of game developer <a href=\"http:\/\/www.capybaragames.com\/\">Capy<\/a> (formerly Capybara) in the past few months &#8212; their releases of <em>Critter Crunch<\/em> on iPhone [<a href=\"http:\/\/itunes.apple.com\/us\/app\/critter-crunch\/id296708255?mt=8\">iTunes link<\/a>] and <em>Might and Magic: Clash of Heroes<\/em> on the DS have won me over quickly. But I&#8217;m not sure I agree completely with their co-founder, Nathan Vella, about what he says <a href=\"http:\/\/www.gamasutra.com\/view\/feature\/4241\/finding_the_sweet_spot_pricing_.php\">in this Gamasutra interview<\/a>. His opinion is that the push <a href=\"http:\/\/www.tuaw.com\/2009\/01\/26\/whats-wrong-with-buying-apps-for-99-cents\/\">towards the 99 cent price on the App Store<\/a> is &#8220;the single most frustrating and terrible thing about App Store pricing.&#8221; He says the dollar price point is stifling, and he praises developers like <em>Canabalt<\/em>&#8217;s Adam Saltsman for sticking with a higher price point even when their games are simple.<\/p>\n<p>I do agree with Vella on one thing: no developer should sell an app for less than it is worth, and dropping to 99 cents <a href=\"http:\/\/www.tuaw.com\/2008\/12\/12\/stats-99-cent-apps-arent-selling-any-better\/\">to increase sales doesn&#8217;t work anyway<\/a>. But certainly there&#8217;s a place for 99 cent apps on the store, and I know personally that a 99 cent price point will open me up to try apps I&#8217;m not sure about, especially apps that I might be interested in but that don&#8217;t offer a free trial. Clive Downie of ngmoco says as much <a href=\"http:\/\/www.gamasutra.com\/view\/feature\/4241\/finding_the_sweet_spot_pricing_.php?page=2\">later in the article<\/a>: it&#8217;s about the balance between providing choice for your customer and supporting yourself as a developer.<\/p>\n<p>In the end, Vella knows what he&#8217;s doing: he doesn&#8217;t say that 99 cents is always the wrong price, but that you should always stick to your guns and ask your customers to pay the right price. If a game is worth $4.99, or $6.99, or even $9.99, developers will find that customers who care about the quality are willing to pay for it.<\/p>\n<p>[via <a href=\"http:\/\/uk.wireless.ign.com\/articles\/106\/1060490p1.html\">IGN<\/a>]<\/p>\n<p><a href=\"http:\/\/www.tuaw.com\">TUAW<\/a><a href=\"http:\/\/www.tuaw.com\/2010\/01\/14\/developers-on-avoiding-the-99-cent-app-store-price\/\">Developers on avoiding the 99 cent App Store price<\/a> originally appeared on <a href=\"http:\/\/www.tuaw.com\">The Unofficial Apple Weblog (TUAW)<\/a> on Thu, 14 Jan 2010 08:30:00 EST.  Please see our <a href=\"http:\/\/www.weblogsinc.com\/feed-terms\/\">terms for use of feeds<\/a>.<\/p>\n<h6><\/h6>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/4241\/finding_the_sweet_spot_pricing_.php?page=3\">Read<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.tuaw.com\/2010\/01\/14\/developers-on-avoiding-the-99-cent-app-store-price\/\" rel=\"bookmark\" title=\"Permanent link to this entry\">Permalink<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.tuaw.com\/forward\/19315630\/\" title=\"Send this entry to a friend via email\">Email this<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.tuaw.com\/2010\/01\/14\/developers-on-avoiding-the-99-cent-app-store-price\/#comments\" title=\"View reader comments on this entry\">Comments<\/a> <\/p>\n<p>Buy This Item: <a class=\"buy\" href=\"http:\/\/www.stoth.com\/buy.php\" ><span style=\"color: #33bc03\">[Click here to buy this item]<\/span><\/a><\/p>\n<p><a href=\"http:\/\/www.tuaw.com\/2010\/01\/14\/developers-on-avoiding-the-99-cent-app-store-price\/\" >Read Original Article<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Filed under: Software, Developer, iPhone, App Store I&#8217;ve become a big fan of game developer Capy (formerly Capybara) in the past few months &#8212; their releases of Critter Crunch on iPhone [iTunes link] and Might and Magic: Clash of Heroes on the DS have won me over quickly. But I&#8217;m not sure I agree completely [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-179630","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/179630","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=179630"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/179630\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=179630"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=179630"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=179630"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}