{"id":260911,"date":"2010-02-01T16:31:02","date_gmt":"2010-02-01T21:31:02","guid":{"rendered":"http:\/\/www.stoth.com\/2010\/02\/01\/heavy-rain-why-a-great-game-may-be-destined-to-fail\/"},"modified":"2010-02-01T16:31:02","modified_gmt":"2010-02-01T21:31:02","slug":"heavy-rain-why-a-great-game-may-be-destined-to-fail","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/260911","title":{"rendered":"Heavy Rain: why a great game may be destined to fail"},"content":{"rendered":"<p><\/p>\n<p><a href=\"http:\/\/arstechnica.com\/gaming\/news\/2010\/02\/heavy-rain-why-a-great-game-may-be-destined-to-fail.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss\"><br \/>\n  <img decoding=\"async\" vspace=\"4\" hspace=\"4\" border=\"0\" align=\"right\" src=\"http:\/\/static.arstechnica.com\/assets\/2010\/02\/heavy_rain_origami_list-thumb-230x130-11795-f.jpg\" \/><br \/>\n  <\/a><br \/>\n        <!--body--><\/p>\n<p><em>Heavy Rain<\/em> is the type of game that we claim to want more of: story-driven,&nbsp;high-concept, and&nbsp;emotionally affecting. We have played a lengthy demo for a preview, and&nbsp;have the final copy in our office right now, but have&nbsp;yet to tackle the final code as we approach the title&#8217;s release on February 23. What we know about the game however, from interviews and our own hands-on time, leads us to believe that the title has a very rough time ahead of it both critically and at retail.<\/p>\n<p>In many ways, <em>Heavy Rain<\/em> seems nearly designed to fail. It&#8217;s also one of the games Sony is going to be able to point to for a long time as evidence of the company&#8217;s bravery in supporting new and unique intellectual property. Will boutique appeal be enough of a return on investment, however?<\/p>\n<p>          <a href=\"http:\/\/arstechnica.com\/gaming\/news\/2010\/02\/heavy-rain-why-a-great-game-may-be-destined-to-fail.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss\" title=\"Click here to continue reading this article\"><img decoding=\"async\" src=\"http:\/\/static.arstechnica.com\/mt-static\/plugins\/ArsTheme\/images\/read-more.jpg\" alt=\"Read the rest of this article...\"><\/a><\/p>\n<p><a href=\"http:\/\/feedads.g.doubleclick.net\/~at\/Bx7reS6RcmZXvq7udaQoz5iGcUk\/0\/da\"><img decoding=\"async\" src=\"http:\/\/feedads.g.doubleclick.net\/~at\/Bx7reS6RcmZXvq7udaQoz5iGcUk\/0\/di\" border=\"0\"><\/img><\/a><br \/>\n<a href=\"http:\/\/feedads.g.doubleclick.net\/~at\/Bx7reS6RcmZXvq7udaQoz5iGcUk\/1\/da\"><img decoding=\"async\" src=\"http:\/\/feedads.g.doubleclick.net\/~at\/Bx7reS6RcmZXvq7udaQoz5iGcUk\/1\/di\" border=\"0\"><\/img><\/a><\/p>\n<div>\n<a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=l9UB8j6SWz0:cOTgdEFku0U:V_sGLiPBpWU\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?i=l9UB8j6SWz0:cOTgdEFku0U:V_sGLiPBpWU\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=l9UB8j6SWz0:cOTgdEFku0U:F7zBnMyn0Lo\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?i=l9UB8j6SWz0:cOTgdEFku0U:F7zBnMyn0Lo\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=l9UB8j6SWz0:cOTgdEFku0U:qj6IDK7rITs\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?d=qj6IDK7rITs\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=l9UB8j6SWz0:cOTgdEFku0U:yIl2AUoC8zA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?d=yIl2AUoC8zA\" border=\"0\"><\/img><\/a>\n<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~r\/arstechnica\/index\/~4\/l9UB8j6SWz0\" height=\"1\" width=\"1\" \/> <\/p>\n<p>Buy This Item: <a class=\"buy\" href=\"http:\/\/www.stoth.com\/buy.php\" ><span style=\"color: #33bc03\">[Click here to buy this item]<\/span><\/a><\/p>\n<p><a href=\"http:\/\/feeds.arstechnica.com\/~r\/arstechnica\/index\/~3\/l9UB8j6SWz0\/heavy-rain-why-a-great-game-may-be-destined-to-fail.ars\" >Article<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Heavy Rain is the type of game that we claim to want more of: story-driven,&nbsp;high-concept, and&nbsp;emotionally affecting. We have played a lengthy demo for a preview, and&nbsp;have the final copy in our office right now, but have&nbsp;yet to tackle the final code as we approach the title&#8217;s release on February 23. What we know about [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-260911","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/260911","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=260911"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/260911\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=260911"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=260911"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=260911"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}