{"id":431858,"date":"2010-03-15T15:35:01","date_gmt":"2010-03-15T19:35:01","guid":{"rendered":"http:\/\/www.palminfocenter.com\/news\/6540\/developing-a-webos-game-with-canvas\/"},"modified":"2010-03-15T15:35:01","modified_gmt":"2010-03-15T19:35:01","slug":"developing-a-webos-game-with-canvas","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/431858","title":{"rendered":"Developing a webOS Game with Canvas"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/www.palminfocenter.com\/images\/uploads\/far-out-fowl.jpg\" class=\"right\" alt=\"far out fowl webos\" \/><br \/>\nPalm&#8217;s developer center has posted a nice tutorial on developing a game for webOS. The <a href=\"http:\/\/developer.palm.com\/index.php?option=com_content&#038;view=article&#038;id=1987\">detailed tutorial<\/a> focuses on using the HTML5 <a href=\"http:\/\/en.wikipedia.org\/wiki\/Canvas_element\">Canvas element<\/a> for most of the graphics and animation. <\/p>\n<p>\nThe tutorial walks through all the steps in planning and developing a webOS game from scratch. The author builds out a game called Far Out Fowl, which is something of a Atari era Kaboom! clone. The game includes accelerometer based controls, sound effects and exploding alien chickens. The author Frank Zammetti also include the full source code (<a href=\"http:\/\/github.com\/palm\/far-out-fowl\/\">on GitHub<\/a>) and does a good deal of explaining the basics of developing a game using Canvas.\n<\/p>\n<p><br clear=\"both\" style=\"clear: both;\"\/><br \/>\n<br clear=\"both\" style=\"clear: both;\"\/><br \/>\n<a href=\"http:\/\/ads.pheedo.com\/click.phdo?s=18f5bd74b3d62dbd9f52405deab4c529&#038;p=1\"><img decoding=\"async\" alt=\"\" style=\"border: 0;\" border=\"0\" src=\"http:\/\/ads.pheedo.com\/img.phdo?s=18f5bd74b3d62dbd9f52405deab4c529&#038;p=1\"\/><\/a><br \/>\n<!-- foo --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Palm&#8217;s developer center has posted a nice tutorial on developing a game for webOS. The detailed tutorial focuses on using the HTML5 Canvas element for most of the graphics and animation. The tutorial walks through all the steps in planning and developing a webOS game from scratch. The author builds out a game called Far [&hellip;]<\/p>\n","protected":false},"author":689,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-431858","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/431858","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/689"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=431858"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/431858\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=431858"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=431858"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=431858"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}