{"id":44758,"date":"2009-11-06T04:52:00","date_gmt":"2009-11-06T09:52:00","guid":{"rendered":"http:\/\/www.softpedia.com\/reviews\/games\/xbox360\/Halo-3-ODST-Review-126307.shtml"},"modified":"2009-11-06T04:52:00","modified_gmt":"2009-11-06T09:52:00","slug":"halo-3-odst","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/44758","title":{"rendered":"Halo 3: ODST"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/news.softpedia.com\/images\/newsrsz\/Halo-3-ODST-Review-2.jpg\" align=\"left\" style=\"margin-right: 10px;\" \/>Think of Halo 3: ODST as a centaur. Or as a gryphon. Or as a mermaid. Or as any other creature that is half an entity and half another. In the case of Halo 3: ODST, it is clearly half Master Chief and half human. Half classic firefights, pitched battles that never let you hold your breath and get the adrenalin pumping, and half quietly sneaking through a dark city, almost afraid to shoot the enemies. Half complex story delivered in interesting ways and half military stereotypes acted out in a flat manner. Half attempt at innovation from Bungie and half need for commercial success on the part of Microsoft. Half exciting experience and half disappointment. Think of Halo 3: ODST as being a game too ambitious to be an add on and too shy to be a full-fledged installment in the franchise.<\/p>\n<p>Make no mistake, after getting into the action, this is a game you can actually play continuously until it is done, finished, complete. Bungie doesn&#8217;t make those kinds of mistakes that would render a fan put down the controller and say they&rsquo;re done because of low quality. But after delivering better and better experiences over the years, the company needed to do something innovative. A quantitative improvement, like the one from Halo 2 to 3, would just not do, they needed to deliver something qualitative. Unfortunately, ODST is just a more contained, sometimes &#8230; (<a href=\"http:\/\/www.softpedia.com\/reviews\/games\/xbox360\/Halo-3-ODST-Review-126307.shtml\">read more<\/a>)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Think of Halo 3: ODST as a centaur. Or as a gryphon. Or as a mermaid. Or as any other creature that is half an entity and half another. In the case of Halo 3: ODST, it is clearly half Master Chief and half human. Half classic firefights, pitched battles that never let you hold [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-44758","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/44758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=44758"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/44758\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=44758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=44758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=44758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}