{"id":641124,"date":"2013-02-04T11:52:35","date_gmt":"2013-02-04T16:52:35","guid":{"rendered":"http:\/\/www.webpronews.com\/?p=214799"},"modified":"2013-02-04T11:52:35","modified_gmt":"2013-02-04T16:52:35","slug":"new-metal-gear-rising-trailer-details-boss-weapons","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/641124","title":{"rendered":"New Metal Gear Rising Trailer Details Boss Weapons"},"content":{"rendered":"<p>When I was a wee lad, I had an epiphany while playing Mega Man 2 for the first time. Obtaining a boss enemy&#8217;s weapon after defeating it was the most perfect style of skill progression for a game of its genre. Not many games then or now employ a similar mechanic, but Metal Gear Rising is bringing it back in a limited capacity. <\/p>\n<p>The latest trailer for Metal Gear Rising: Revengeance reveals that Raiden will be able to obtain boss enemy weapons after defeating them. The weapons shown off in the trailer include a pole arm, a pair of sai and massive pincers. Each provide their own advantages and disadvantages while allowing players to craft their own strategies as they take on enemies large and small. <\/p>\n<p><iframe loading=\"lazy\" width=\"616\" height=\"347\" src=\"http:\/\/www.youtube.com\/embed\/6xaWi8SjmO0?rel=0\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>Unlike Mega Man, I doubt that Metal Gear Rising will make certain boss weapons effective against future boss enemies. In that way, it loses a bit of the novelty, but the game still has plenty of punch as one of the most exciting action games to be released this year. <\/p>\n<p>Metal Gear Rising: Revengeance slices its way to the PS3 and Xbox 360 on February 19. As for a potential Wii U release, <a href=\"http:\/\/www.destructoid.com\/no-metal-gear-rising-on-wii-u-until-konami-sees-demand-243941.phtml\">Platinum Games says its all up to Konami<\/a> and fan demand. <\/p>\n<div class=\"feedflare\">\n<a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:yIl2AUoC8zA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=yIl2AUoC8zA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:wF9xT3WuBAs\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=cFGffF7TC1M:pPld4DKt0JY:wF9xT3WuBAs\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:7Q72WNTAKBA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=7Q72WNTAKBA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:V_sGLiPBpWU\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=cFGffF7TC1M:pPld4DKt0JY:V_sGLiPBpWU\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:qj6IDK7rITs\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=qj6IDK7rITs\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=cFGffF7TC1M:pPld4DKt0JY:mfZ73u_VV2s\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=cFGffF7TC1M:pPld4DKt0JY:mfZ73u_VV2s\" border=\"0\"><\/img><\/a>\n<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~r\/webpronews\/all\/~4\/cFGffF7TC1M\" height=\"1\" width=\"1\"\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When I was a wee lad, I had an epiphany while playing Mega Man 2 for the first time. Obtaining a boss enemy&#8217;s weapon after defeating it was the most perfect style of skill progression for a game of its genre. Not many games then or now employ a similar mechanic, but Metal Gear Rising [&hellip;]<\/p>\n","protected":false},"author":7358,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-641124","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/641124","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/7358"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=641124"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/641124\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=641124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=641124"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=641124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}