{"id":648809,"date":"2013-03-26T09:05:35","date_gmt":"2013-03-26T13:05:35","guid":{"rendered":"http:\/\/gigaom.com\/?p=624238"},"modified":"2013-03-26T09:05:35","modified_gmt":"2013-03-26T13:05:35","slug":"robots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding","status":"publish","type":"post","link":"https:\/\/mereja.media\/index\/648809","title":{"rendered":"Robots and rocket launchers: Kuato Studios uses gaming to teach kids the basics of coding"},"content":{"rendered":"<p>Clashing robots, battle arenas set against industrial wastelands, promises of glory. At first glance, <a href=\"http:\/\/www.kuatostudios.com\/\">Kuato Studios\u2019<\/a> new mobile game Hakitzu looks like any highly-produced iPad-based game a kid might play. But the company hopes it can do more than just keep kids entertained: its goal is to use sharp graphics, dramatic music and game mechanics to actually teach them how to code.<\/p>\n<p>Launched Tuesday, Hakitzu is the first game from Kuato Studios, a London- and Palo Alto-based learning startup founded last year and backed by SRI International, the company behind Siri.<\/p>\n<p>\u201cWe started to have a look at learning and education for the twenty-first\u00a0century &#8212; what new techniques would we apply to learning, what technologies [could apply] to how kids are learning these days, \u201c said Frank Meehan, Kuato Studios\u2019 founder and CEO, who formerly sat on the boards of SIRI and Spotify.<\/p>\n<p>At the 25-person company, he added, he essentially \u201cmashed up\u201d artificial intelligence scientists, educators and game developers to produce games that have all punch of an Electronic Arts game, but the educational value of teacher-created lesson.<\/p>\n<p>Hakitzu, which the company <a href=\"http:\/\/venturebeat.com\/2012\/07\/03\/kuato-aims-to-teach-kids-programming-through-games\/\">teased a bit last summer<\/a> but didn\u2019t release in its entirety until today, is meant to be the company\u2019s showcase app, Meehan said, but future games will more deeply incorporate artificial intelligence.<\/p>\n<p>Given the growing recognition that students\u2019 skills are lagging in computer science, Kuato Studios decided to focus its first game on teaching kids to code. As a <a href=\"http:\/\/gigaom.com\/2013\/02\/26\/why-will-i-am-and-chris-bosh-want-to-create-a-new-generation-of-wannabe-coders\/\">widely-circulated video released last month by Code.org<\/a> emphasized, coding is a key tool for the digital age but one not enough students have mastered. Less than two percent of students study computer programming but programming jobs are growing at double the pace of other jobs, the nonprofit says.<\/p>\n<p>Startups like <a href=\"http:\/\/www.codecademy.com\/\">Codecadem<\/a>y and <a href=\"http:\/\/www.teamtreehouse.com\/\">Treehouse<\/a>, as well as new startups <a href=\"http:\/\/www.tynker.com\/\">Tynker<\/a> and <a href=\"http:\/\/www.hopscotch.com\/\">Hopscotch<\/a>, which aim for a slightly younger audience, are similarly tackling the challenge of teaching programming to students.<\/p>\n<p>But Hakitzu aims to provide a far more gamified experience. Players assemble and customize their robots in the Chop Shop, select their arena and then play against friends or others. The goal is to hack your opponent\u2019s lit-up \u201cterminal\u201d on the opposite side of the arena. Here\u2019s where the programming comes in: to manipulate their robots (or \u201cCode Walkers\u201d), they have to actually code in the commands, for example:<\/p>\n<p>Move(\u201cForward\u201d,3);<\/p>\n<p>FireLaser();<\/p>\n<p>Hack();<\/p>\n<p>The game targets kids aged 11 to 16, but could likely appeal to an even wider audience. In tests in schools, Meehan said the game interested boys and girls fairly evenly (although, to me, the robo- and battle-centric graphics and language seem as if they\u2019d be more interesting to boys).<\/p>\n<p>On the engagement front, it\u2019s easy to see how Hakitzu could capture and hold kids\u2019 attention. But how effective is it in actually teaching them to code?\u00a0 It could certainly help familiarize them with the basics of JavaScript, but typing in simple commands within the structure of a game is still a long way off from building a web site or programming an app.<\/p>\n<p>Meehan said Hakitzu\u2019s goal isn\u2019t to impart deep coding skills, but to jumpstart their interest in the field &#8212; and it\u2019s happy to point them to Codecademy and other sites with comprehensive programming lessons.<\/p>\n<p>\u201cWe want them to get over the first hump of not knowing where to get started,\u201d he said.\u00a0\u201cFurther on down the track, what we want to do is push them off to other great coding companies.&#8221;<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" alt=\"\" border=\"0\" src=\"http:\/\/stats.wordpress.com\/b.gif?host=gigaom.com&#038;blog=14960843&#038;%23038;post=624238&#038;%23038;subd=gigaom2&#038;%23038;ref=&#038;%23038;feed=1\" width=\"1\" height=\"1\" \/><\/p>\n<p><a href=\"http:\/\/pubads.g.doubleclick.net\/gampad\/jump?iu=\/1008864\/GigaOM_RSS_300x250&#038;sz=300x250&#038;%23038;c=632730\"><img decoding=\"async\" src=\"http:\/\/pubads.g.doubleclick.net\/gampad\/ad?iu=\/1008864\/GigaOM_RSS_300x250&#038;sz=300x250&#038;%23038;c=632730\" \/><\/a><\/p>\n<p><strong>Related research and analysis from GigaOM Pro:<\/strong><br \/>Subscriber content. <a href=\"http:\/\/pro.gigaom.com\/?utm_source=mobile&#038;utm_medium=editorial&#038;utm_campaign=auto3&#038;utm_term=624238+robots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding&#038;utm_content=kimaeheussner\">Sign up for a free trial<\/a>.<\/p>\n<ul>\n<li><a href=\"http:\/\/pro.gigaom.com\/2010\/12\/how-to-ride-the-freemium-app-wave-to-success\/?utm_source=mobile&#038;utm_medium=editorial&#038;utm_campaign=auto3&#038;utm_term=624238+robots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding&#038;utm_content=kimaeheussner\">How to Ride the Freemium App Wave to Success<\/a><\/li>\n<li><a href=\"http:\/\/pro.gigaom.com\/2010\/11\/sony-vs-microsoft-whose-mobile-gaming-strategy-will-be-better\/?utm_source=mobile&#038;utm_medium=editorial&#038;utm_campaign=auto3&#038;utm_term=624238+robots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding&#038;utm_content=kimaeheussner\">Sony vs. Microsoft: Whose Mobile Gaming Strategy Will be Better?<\/a><\/li>\n<li><a href=\"http:\/\/pro.gigaom.com\/2013\/01\/how-new-devices-networks-and-consumer-habits-will-change-the-web-experience\/?utm_source=mobile&#038;utm_medium=editorial&#038;utm_campaign=auto3&#038;utm_term=624238+robots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding&#038;utm_content=kimaeheussner\">How to deliver the next-generation web experience<\/a><\/li>\n<\/ul>\n<p><img width='1' height='1' src='http:\/\/gigaom.feedsportal.com\/c\/34996\/f\/646446\/s\/2a015273\/mf.gif' border='0'\/><\/p>\n<div class='mf-viral'>\n<table border='0'>\n<tr>\n<td valign='middle'><a href=\"http:\/\/share.feedsportal.com\/viral\/sendEmail.cfm?lang=en&#038;title=Robots+and+rocket+launchers%3A+Kuato+Studios+uses+gaming+to+teach+kids+the+basics+of+coding&#038;link=http%3A%2F%2Fgigaom.com%2F2013%2F03%2F26%2Frobots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding%2F\" ><img decoding=\"async\" src=\"http:\/\/res3.feedsportal.com\/images\/emailthis2.gif\" border=\"0\" \/><\/a><\/td>\n<td valign='middle'><a href=\"http:\/\/res.feedsportal.com\/viral\/bookmark.cfm?title=Robots+and+rocket+launchers%3A+Kuato+Studios+uses+gaming+to+teach+kids+the+basics+of+coding&#038;link=http%3A%2F%2Fgigaom.com%2F2013%2F03%2F26%2Frobots-and-rocket-launchers-kuato-studios-uses-gaming-to-teach-kids-the-basics-of-coding%2F\" ><img decoding=\"async\" src=\"http:\/\/res3.feedsportal.com\/images\/bookmark.gif\" border=\"0\" \/><\/a><\/td>\n<\/tr>\n<\/table>\n<\/div>\n<p><a href=\"http:\/\/da.feedsportal.com\/r\/161770491423\/u\/49\/f\/646446\/c\/34996\/s\/2a015273\/a2.htm\"><img decoding=\"async\" src=\"http:\/\/da.feedsportal.com\/r\/161770491423\/u\/49\/f\/646446\/c\/34996\/s\/2a015273\/a2.img\" border=\"0\"\/><\/a><img loading=\"lazy\" decoding=\"async\" width=\"1\" height=\"1\" src=\"http:\/\/pi.feedsportal.com\/r\/161770491423\/u\/49\/f\/646446\/c\/34996\/s\/2a015273\/a2t.img\" border=\"0\"\/><\/p>\n<div class=\"feedflare\">\n<a href=\"http:\/\/feeds.feedburner.com\/~ff\/OmMalik?a=vNMu4RgnDKk:2KdavhB5ayY:yIl2AUoC8zA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/OmMalik?d=yIl2AUoC8zA\" border=\"0\"><\/img><\/a>\n<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~r\/OmMalik\/~4\/vNMu4RgnDKk\" height=\"1\" width=\"1\"\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Clashing robots, battle arenas set against industrial wastelands, promises of glory. At first glance, Kuato Studios\u2019 new mobile game Hakitzu looks like any highly-produced iPad-based game a kid might play. But the company hopes it can do more than just keep kids entertained: its goal is to use sharp graphics, dramatic music and game mechanics [&hellip;]<\/p>\n","protected":false},"author":7417,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-648809","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/648809","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/users\/7417"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/comments?post=648809"}],"version-history":[{"count":0,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/posts\/648809\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/media?parent=648809"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/categories?post=648809"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.media\/index\/wp-json\/wp\/v2\/tags?post=648809"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}