Category: Mobile

  • Apple’s Tablet Unlikely to Maximize the Form Factor’s Potential

    Computers used to occupy entire floors of buildings. They quickly started to shrink, however, to occupy rooms, then desks and ultimately, laps. The laptop is now the default form factor for computing, with the smartphone occupying the emerging “on the go” niche. But while the laptop replaces the desktop in most cases, the smartphone doesn’t replace the laptop; rather it’s considered an additional device.

    The Apple tablet, on the other hand, will replace neither the laptop nor the smartphone; it, too, is destined to be an ancillary form factor for computing devices. That being said, it will succeed where the Kindle will fail: It will be the ultimate media reader. Ironically, however, it’s unlikely to offer the one thing that tablets traditionally offer beyond ordinary devices — the ability to draw on them.

    palm2

    Unfortunately pen computing has been historically uncool, but it doesn't have to be that way. (Photo courtesy Wikipedia.)

    The Kindle — a black-and-white, video-less computer that you can’t read in bed without the light on — was poorly designed because its creators looked to a dying medium (paper) for inspiration. But electronic books, magazines and newspapers need not resemble their paper predecessors. Apple knows this, and as such will undoubtedly deliver a device with a screen resolution and quality never seen before — tablet-optimized content packaged with all the seductiveness of a glossy magazine.

    Of course, whatever Apple tries to do, a tablet site will basically be a pretty web site. And by following the iTunes Music Store or App Store model, unlike with music or software, Apple would be taking something already legally available on the web and corralling it into a walled-garden environment under the yet-to-be-proved auspices of value-add.

    01_apple_newton

    Newton, the original Apple tablet. (Photo courtesy Wikipedia.)

    In terms of hardware, the tablet might offer something qualitatively superior but it won’t offer much that a laptop doesn’t already. In fact, without a stand, or a keyboard that can be used with two hands while holding it, the tablet could be regarded by some as a willful, ergonomically unfriendly gimmick, one based on the idea that a digital newspaper doesn’t look right with a keyboard. Nonetheless, any sort of minimalist purity would cater to Apple fans.

    Such minimalism, however, all but guarantees that Apple’s device won’t offer the ability to draw on it. That’s because drawing on a tablet would require stylus input (or at the very least, use of a regular pen) and the whole ethos of the iPhone-generation Apple interface is geared around using touch.

    Touch-based computing isn’t just a feature; it’s a fundamental shift in the way we interact with computing devices in that it allows such interaction to be precise, subtle and direct. It’s why the iPhone version of the Apple OS represents the way forward for all devices, and why it will run on the tablet. But sadly, the inelegant Palm Pilot-like connotations of stylus input make it very unlikely that considerable design effort will be applied to making sure an already beautiful and precious screen doesn’t break when you apply 50 times more pressure on it than you would using a finger (which would be a shame, because precision is exactly what drawing offers over “finger painting”).

    So while Apple’s new device will succeed where the Kindle will fail, delivering the most slickly packaged, optimally formatted media content to date, it may fail to take advantage of the one thing a tablet is made for: drawing. That being the case, who knows what sort of untapped potential Jobs & Co. would be leaving on the table?

    David Galbraith is designer turned tech entrepreneur, and co-founder of Moreover, Yelp and Curations.

  • Apple: 70% of Fortune 100 Companies Trying iPhones

    Apple, as it is wont to do, blew the roof off with its first-quarter earnings results today. Some of the most interesting comments from the company’s results call concerned Apple’s emerging market of enterprise mobility.

    It appears that early skepticism about the iPhone’s appeal beyond consumers may be falling by the wayside. Apple COO Tim Cook said corporate usage of the iPhone has doubled since this summer’s 3GS release, noting “This is a key focus of ours.” Some 70 percent of Fortune 100 companies are actively piloting or deploying iPhones, and 50 percent of the FTSE 100, according to Cook, who added, “Those are some pretty staggering numbers when you think that the time frame we’ve been in the business is only two and half years.” Corporate interest in the iPhone was driven by recent features adds (aka support for Microsoft Exchange) and the 3GS launch, said Cook. Apple has also added sales staff to assist carrier staff in selling into the enterprise.

    Cook said it was too early to comment on whether corporate iPhone use was driving a halo effect for Macs.

    Apple faces a huge uphill battle in the corporate market, where RIM’s BlackBerry is deeply entrenched. Though Apple now has a growing corporate app library on its side, the BlackBerry is still a much better email device, and of course offers the physical keyboard.

    Cook also commented in some detail on iPhone use in Asia, another emerging market for the device. He said the company has activated more than 200,000 units in China, with the iPhone growing more than 500 percent in Asia Pacific overall. Apple’s revenues in greater China tripled in the last year, though Cook said the company is fine with moving more slowly in that market as it builds a long-term brand.

  • VCs Are Not Evil: What Entrepreneurs Need To Know

    Jasper Kuria wrote:

    Venture capitalists are not evil. That is the message that Bill Bryant, the prominent Seattle venture capitalist and venture partner at Draper Fisher Jurvetson, had for Seattle technology entrepreneurs earlier this month at the STS (Seattle Tech Startups) meeting. In recent years VCs have been vilified as “vulture capitalists” among tech entrepreneurs for demanding ridiculous exits for the money they invest and forcing entrepreneurs to make “bad” decisions in pursuit of extravagant pay days when more reasonable paths to modest successes, that would assure personal wealth for entrepreneurs, exist. Speaking earlier, Chris DeVore, co-founder of Seattle-based Founder’s Co-op, referred to this phenomenon as a “terminal misalignment of interests” between venture capitalists and entrepreneurs.

    Bryant explained that this is primarily because VCs are bad at picking winners. “Entrepreneurs need to understand that we are bad at picking out the winners a priori. Despite doing extensive diligence that leads to the conclusion that every investment we eventually make is going to succeed—otherwise we wouldn’t make the investment to begin with—for every 10 deals we do, we lose all of our money on 5 to 6, we make a modest multiple on 2 or 3, but we make a lot of money on 1 or 2.” Those two successes need to deliver at least a 10x return to compensate for all the losers.

    “Unfortunately I have to penalize the winners because of all the losers—we basically price them all the same at the start since we don’t really know which one will end up in the winner category. I don’t plan for this. I make every investment fully believing that it will be a winner, otherwise I would not invest, but the reality is 5 to 6 out of every 10 will lose all the money we invest,” he reiterated. “When an entrepreneur tells me they are trying to raise $2 million for 15 percent of their company, the way I translate that request is that I now need to believe they have a reasonable chance of reaching at least a $90-$100 million exit, otherwise it doesn’t pencil out.”

    For those who think this is unreasonable, he had these words of sage advice: “Investors and VCs come in all shapes and sizes. There are about 1,700 funds. Find one who makes sense for you. There are a lot of fantastic businesses that will never reach $100 million in revenue. They are just not for us. We simply do not have the time or resources to manage two thousand, half-a-million-dollar deals.” DFJ has about $5.5 billion under management across 20 funds; the typical DFJ investment target per deal is about $12-$15 million.

    Entrepreneurs should realize that VCs have investors too and must produce results. VCs raise money from institutional investors such as pensions, foundations, and endowments for whom the VC investment is just a tiny part of their portfolio. “We are to these very large institutional investors what art collections, luxury boats, and sports teams are to super high-net-worth individuals,” said Bryant. “We need to produce competitive returns to maintain our place in the asset allocation of these investors.”

    Unlike many Seattle tech events where you have a panel of experts who are all in agreement, this was a night of conflicting opinions. The main topic was predicting technology trends for 2010 and areas that entrepreneurs should pursue. One of the speakers, executive coach Michael Schutzler, painted a rosy picture of the future for entrepreneurs, citing the great exits that took place in Q4 of 2009 after a lackluster year—Amazon acquiring Zappos, HP acquiring EDS, and the pending Oracle-Sun Deal, to name a few. In addition, as of December 31, 2009, 92 S-1 forms (the document normally filed before an initial public offering) had been filed. In contrast there were only 6 and 11 technology IPOs in 2008 and 2009 respectively, whereas there are usually 60-80 in any given year. It was notable that none of the S-1s filed were by Facebook, Twitter, or Zynga, companies that have been rumored to be preparing to go public. As of January 4th, many of Schutzler’s clients have suddenly started hearing from VCs who would not take their calls the whole of last year. “These guys are getting desperate to invest and put their money to work” he observed.

    Bryant disagreed and did not mince words. “Exits suck!” he said with finality. He thinks the near-term exit future is bleak for both entrepreneurs and VCs, noting that statistically, IPOs are at levels last seen in 1995 while M&A is down some 50 percent. He provided some data that in 2008, the last full year of data, there were approximately 125 companies that had material exits, while 950 companies …Next Page »







  • Sony’s New CycleEnergy USB Portable Power Supply


    Earlier this month, Sony announced a new portable USB power supply adapter in the Asia Pacific and Middle East regions destined for the market in February. It’s officially under the CycleEnergy family of products and is simply perfect – I love the white minimalist design. It is equipped with USB Authentication software which allows instant charging with any USB device. Effectively, the adapter is readily compatible with a wide variety of USB-based products, such as mobile phones, Walkman players, iPod/iPhone players, and portable game consoles such as the PSP. This enables consumers to detach and carry just the USB output module when they need extra power on-the-go for their mobile devices.

    It also thoughtfully comes with an add-on that is a conventional AC input and provides fast charging. So not only do you have a portable Mini-USB to go, you also have a way to get power from a socket with any USB cord. Sweet.

    “Sony is committed to providing the latest, innovative and best quality products and supporting the optimum energy solution for consumers,” says Mr. Takashi Kurata, General Manager, Media Solutions and Energy Center, Sony Electronics Asia Pacific. “With the new USB Portable Power Supply Adaptor, users will be able to get an extra power charge for their portable devices wherever they go, at their convenience.”

    Keeping the environment in mind, Sony’s USB Portable Power Supply Adapter is energy saving as it reduces the consumption of rechargeable or disposable batteries. Additionally, the Adapter comes in environmentally-friendly packaging primarily made of corrugate paper which is easy for recycling.

    The last device I saw Sony release similar to this was the “Sony’s Energy LINK USB power supply / recharger,” which is impressive for its time but this is a much greater style and design – plus you don’t need the AA batteries for this 2010 version.

    We’re not sure about price (it will probably be within reason, sub-$50 range), or if it will come to USA or Europe..

  • Forget Cable’s WiMAX Dreams: Cox Trials LTE Network

    Cox, the nation’s third-largest cable company, said today that it’s successfully delivered a voice call and high-definition video streaming over a fourth-generation Long Term Evolution network using some of the more than $550 million worth of spectrum it purchased during the 2006 AWS and 2008 700 MHz auctions. But while the trials held in Phoenix and San Diego may bring Cox’s 6.2 million customers closer to a quadruple-play offering of video, voice, data and mobility, they stand in stark contrast to the 4G wireless plans of Cox’s cable competitors, which all involve WiMAX.

    Cox has detailed plans to deploy a 3G networking using the same CDMA technology as both Verizon and Sprint, and in December tested that service in three markets, with Sprint as its partner providing nationwide 3G coverage. Cox plans to officially launch its 3G wireless network in March in those three markets and roll out coverage to the remaining markets over time.

    However, as Cox embraces LTE as its fourth-generation wireless technology of choice (using gear from Alcatel-Lucent and Huawei), its fellow cable companies have invested billion in Clearwire and its WiMAX rollout. Which puts Cox in the same camp as most of the telecommunications providers, which are also betting on LTE.

    Now WiMAX and LTE are actually not that far apart, and Clearwire could theoretically upgrade its WiMAX network to one that uses LTE after it gets out from under Intel’s thumb. But that’s a big if, especially since Clearwire is racing to roll out WiMAX before the major carriers get their LTE networks out in force.

    What’s odd about Cox’s LTE moves is that it’s trialing the technology relatively early (its 3G network isn’t even deployed). Plus, since Cox has an agreement with Sprint for 3G roaming, it will have to find a partner for 4G roaming that’s using LTE. Spokesman David Grabert wouldn’t speculate on whether Cox would leapfrog 3G coverage in some markets and go straight to LTE, but the news of the 4G tests raises far more questions than provides real information about Cox’s wireless plans. As to Cox’s LTE plans, we need to wait a few weeks until Stephen Bye, the company’s VP of wireless, delivers a keynote at the Mobile World Congress in Barcelona. As for devices, pricing and 3G plans, we’ll have to wait until the March launch of the network.

  • Ground Truth Emerges From Stealth Mode to Shine Light on the Mobile Web

    A Seattle-based startup is hoping to shed some light on the opaque world of the mobile web — a goal that, if reached, could go a long way toward boosting ad revenues in the space. Ground Truth, which came out of stealth today, collects information from network operators and infrastructure vendors to track traffic and user behavior patterns on the wireless Internet. The company is backed by Steamboat Ventures and Voyager Capital and last year raised $2.6 million in funding.

    The surge in mobile applications has given rise to a small army of players that offer analytics for app usage, giving developers and advertisers valuable information about how consumers are using their specific applications and responding to ads. But the mobile web overall has long suffered for a lack of rock-solid data. M:Metrics, which was swallowed by comScore in 2008, gained traction in the space by compiling survey information, while its rival Telephia compiled data via “bill-scraping” — analysis of customers’ mobile bills — and was eventually acquired by Nielsen. Ground Truth uses information that is not personally identifiable and tracks the number of unique visitors to web sites, page views, session length and advertising clicks, as well as determining where a site’s traffic comes from and where it goes.

    Ground Truth has leveraged an executive team of mobile heavyweights to gain access to carrier data, and has developed a patent-pending methodology for measuring traffic on the mobile web. If its data is accurate, it will be extremely helpful to advertisers, which have long complained about a lack of visibility in the space. And if advertisers have better ways to track their mobile ad campaigns and measure the returns on their investments, they’ll be far more likely to ramp up spending on the new medium as the economy rebounds.

    Image courtesy Flickr user Darrren Hester.

  • Floating Ads: Making the Mobile Web Even More Annoying

    Crisp Wireless this morning launched an offering that delivers ads on the mobile web that remain on the screen even as users scroll down on their handsets. Which means the wireless web is about to get even more difficult to navigate.

    Crisp, a New York-based startup that has gained traction helping traditional media firms bring their content to mobile, said its Adhesion technology delivers “fixed placement” ads on smartphones as users browse the mobile Internet. The technology supports features like click-to-call and click-to-video and allows users to expand, close, save or share the ad through e-mail or social networks.

    Floating ads are common on the fixed-line web, of course, and their expansion to mobile was surely inevitable. But given the tiny screen sizes of most mobile phones, they’re sure to be even more irritating than they are on the traditional Internet. Annoying ads can be effective, of course — there’s a reason why Netflix continues to use those horrible pop-ups — and Crisp touts the fact that users can simply close the ads, unlike most banners on the mobile web. But while Adhesion may be a much-needed tool for publishers looking to generate revenues as they bring their content to mobile (GigaOM Pro, sub. required), it will also give users yet another reason (GigaOM Pro, sub. required) to wait until they get to a PC to access the Internet.

    Image courtesy Crisp Wireless.

  • The Apple Paradox: How a Company That’s So Closed Can Foster So Much Open Innovation

    World Wide Wade
    Wade Roush wrote:

    [Corrected and clarified, 1:30 p.m. 1/25/10, see page 2] Come Wednesday, we’ll learn a lot more about Apple’s presumed slate device. What we know right now, first hand, is a big fat nothing. Apple keeps a famously tight lid on its employees, suppliers, and partners, the only exception being the occasional strategic leak designed to spur excitement around its product launches. Even after products come out, the company controls who gets to see and monkey with them; I remember my frustration back in the spring of 2008, in the months between the announcement of the iTunes App Store and the actual launch, when I knew that dozens of local developers were writing apps for the iPhone but none of them were allowed to show their apps to journalists, on pain of ejection from the program. To this day, there’s still a rigorous and unpredictable process for getting an app into the store (though there are signs of relaxation in that department).

    And yet millions of designers, artists, musicians, writers, programmers, and other creative professionals love their Apple products, myself included. The Apple brand is almost synonymous with free-thinking creativity. The programs people are inspired to write for the Mac OS X operating system are routinely more elegant and useful and less annoying than their Windows counterparts. And the advent of the App Store, which allowed thousands of third-party developers to exploit the iPhone’s exceptional capabilities, has fostered a stunning amount of experimentation in software design, dramatically increasing the expectations we place on our mobile computing devices.

    In short, there’s a big gap between the way Apple sees the world and the way most of its customers see things. This is especially true when it comes to the relationship between power and knowledge. To all outward appearances, Steve Jobs believes that knowledge and information confer power only if they are carefully guarded. But for most of the creative types who use Apple products, the big rewards in life—the opportunity to gain reputation, advance professionally, and earn money—come from sharing knowledge. The reason I use Apple hardware all day long is not so that I can be like Steve, but because the company makes the best technology I’ve found for staying informed, synthesizing what I learn, and passing it along to others.

    A blog post this month by photographer, designer, and career coach Tasra Mar, who spent a year working at Apple, puts the attitude gap in stark, visual terms. Mar shares several photographs of a simple length of rope. In one picture, the rope is tightly coiled; in another, one end of the coil is unfurled; in a third, the coil has been loosened into a spiral, opening a path to the center.

    The tight coil, for Mar, represents the belief many people hold “that there is scarcity of knowledge or that they will be harmed or impacted by sharing that knowledge.” Having worked at Apple, Mar writes, “I know firsthand about the tight hold that is placed on knowledge and information—basically everything is on a need to know basis. No open discussions, forums or free conversations.”

    Not that there’s anything wrong with that, Mar hastens to add: there are times, she says, when guarding information is appropriate. That’s why we have NDAs and laws protecting trade secrets. Mar is absolutely right when she points out that this closed philosophy has “paid off handsomely” for Apple.

    The paradox—and it may be one that goes to the heart of digital-age capitalism—is that Apple’s style of closed innovation results in technology that is so conducive to open innovation. Even more conducive, in fact, than its makers may have intended. Shortly after the iPhone was announced in January 2007, Steve Jobs told the New York Times: “We define everything that is on the phone. You don’t want your phone to be like a PC. The last thing you want is to have loaded three apps on your phone and then you go to make a call and it doesn’t work anymore. These are more like iPods than they are like computers.” By 2008, though, Jobs had apparently realized that in its quest to “define everything,” the company was leaving a lot of money on the table. The 120,000 apps you’ll now find in the iTunes App Store—with Apple collecting 30 percent of every paid-app sale—are testimony to the wisdom of the shift.

    Given the smashing success of the App Store, you have to wonder why Apple has reverted to its black-ops secrecy culture for the iSlate (or the iPad, or whatever it’s going to be called). Presumably, Apple wants the device to be part of the larger ecosystem it’s building around digital content—music, movies, TV shows, apps, and soon books and magazines, if all the reports of Apple’s talks with publishers are to be believed. Wouldn’t the company have been better off working with its existing community of developers to figure out what features a tablet-style device should have? Couldn’t it have given iPhone developers a few hints about how the iSlate will work, allowing them to …Next Page »







  • Ground Truth Emerges from Stealth, Provides New Window Into Mobile Internet Usage

    Ground Truth
    Gregory T. Huang wrote:

    It’s been hard to keep a company like Ground Truth under wraps for this long. The secretive Seattle startup, led by prominent entrepreneurs Sterling Wilson and Michael “Luni” Libes, is emerging from stealth mode today, after raising $2.6 million in venture funding from Voyager Capital and Steamboat Ventures last summer. Although many in the startup community already know (or think they know) what Ground Truth is building, the company has just released some interesting details—while withholding many others.

    The problem Ground Truth is solving is a big one. Everyone from marketers to media companies to wireless carriers wants information about things like how many mobile users are accessing which websites on their smartphones. The mobile Web has long been considered the next frontier for advertising and publishing, but nobody has had access to reliable and complete data on mobile users’ behavior. That’s because measurement methods from companies like comScore, Nielsen, Hitwise, and Google, while useful for the traditional Web, are limited for the mobile Web in terms of their scope, detail, and timeliness.

    “The market needs a precise map of the landscape and a reliable route to navigate, and Ground Truth’s reliable, actionable data provides it,” said Wilson, the company’s CEO (and former president of Seattle mobile commerce firm Qpass), in a statement.

    “The only data source that can provide precise measures of mobile media usage is the mobile network itself,” added Libes, Ground Truth’s founder and chief technology officer, also in a statement. Libes started building the patent-pending technology while at the mobile search firm he previously co-founded, Medio Systems.

    Using extensive data from mobile operators and other providers, Ground Truth has analyzed the weekly mobile Internet usage of 2.5 million subscribers in the U.S. It has what it thinks is the most accurate and complete dataset so far on mobile Web use—including mobile traffic estimates for a large number of sites (unique visitors, pageviews), length of browsing sessions, and where a given site’s traffic comes from and where else it goes. In doing so, the company apparently has solved some difficult technical problems while keeping individual mobile subscribers’ privacy intact.

    Ground Truth’s timing certainly seems good. The field of mobile Web metrics looks wide open, even as more and more people use their iPhones, BlackBerries, and other mobile devices to access the Internet. And with giants like Amazon, Apple, Google, AT&T, and Verizon (just to name a few) increasing their focus on mobile content and advertising, a company that makes tools that help …Next Page »







  • Signs Point to an Apple iPad, New iPhone OS

    By now it’s safe to say that the Apple tablet mania is in full swing. There have been various theories that have been floated as to how it would look, how it would work, what’s inside it and what functionality it would likely include.

    Many have been wondering if the new device will also bring a new OS. What would happen to the thousands of apps developed for the iPhone? All this hand-wringing even before we know if the device is for real, and is a tablet. Of course, no one know if the device is for real. All we have is an invitation from Apple for a product launch event on Jan. 27 in San Francisco.

    Today, Flurry, a San Francisco-based market research firm, is offering anecdotal evidence that gives credence to the existence of a new kind of device. More importantly, the data collected by the company shows that Apple is not going to jettison the iPhone OS and instead will leverage it to its advantage. The company claimed:

    Through applications in which Flurry Analytics is embedded, Flurry has pinpointed testing activities to a set of Tablet devices on Apple’s campus (we have verified both by IP address that map to Apple servers and GPS coordinates). We have identified approximately 50 devices do not leave Apple’s campus and are running a yet to be released OS. Many of these applications (about 200 that we can see) match the kinds of apps that have been presumed to run on the Tablet, per what has been covered in the press to date.

    Flurry says that while the first signs of testing of this device emerged in October 2009, the process has accelerated over the past few weeks.

    Flurry has observed around 200 apps being tested, led primarily by Game Apps. While news and information apps are high on the apps-being-tested list, it’s clear that this new device isn’t going to be the savior the media industry expects it to be.

    Historically, tablet devices have been considered substitutes for anything where workers use clipboards, note pads or day runners. In more industrial settings, they could be used for inventory management, taking purchase orders or data entry. However, there was a surprising dearth of applications that support these use cases. Instead, the largest category was games. With a larger screen, more memory, multi-touch and multi-tasking expected, games will play better than ever on Apple handheld devices.

    The mix of applications observed comprises mainly of media and entertainment consumption as opposed to enterprise, productivity and computing. Specifically, popular tested apps include news, games, entertainment and lifestyle. In particular, there was a strong trend toward news, books and other kinds of daily media consumption, including streaming music and radio.

    What’s most interesting about Flurry’s report is the fact that Apple might be using a new variant of the iPhone OS.

    A noteworthy observation is that the Apple hardware we detected was running on OS 3.2, which has not yet been released. Currently the iPhone and iPod Touch are running on OS 3.1.2. Historically, Apple releases OS upgrades just before releasing new hardware. With significant expected changes (e.g., multi-touch, multi-tasking) for the tablet device operating system, there was concern among application developers that the tablet would not support existing iPhone applications.

    Here is an alternative theory: Apple could be introducing a new, more powerful iPhone that does multitasking and has a bigger screen with higher resolution. Not to mention the impact it would have on the current generation of iPhones out in the market.

    Related Posts:

    Photo of iPad courtesy of Gizmodo.

  • Startups, If You Can Make Verizon’s LTE Network Awesome, There’s $1.3B to Be Had

    There are 1.3 billion venture dollars available for startups that want to play a role in the fourth-generation Long Term Evolution wireless network being deployed this year by Verizon, so I talked to Daniel Deeney, a partner at a venture firm that’s investing some of those dollars, to see what types of companies have a shot at the dough. Deeney is with New Venture Partners, a telecommunications-focused firm that invests primarily in corporate spin-outs and is about to make its first investment under the Verizon LTE program.

    The program, called the 4G Venture Forum, was created back in October. Participating venture funds, which also include Charles River Partners, North Bridge Venture Partners, Norwest Venture Partners and Redpoint Ventures, will sit down with Verizon executives each quarter to figure out which startups the wireless carrier is interested in and decide if they represent an investment opportunity.

    Deeney said he’s looking at everything from ways to improve capacity and speeds on the LTE network to technologies that allow devices to use bandwidth effectively or make the network smarter. In other words, he’s focused not so much on apps (although he’s interested in those that help enterprises take advantage of LTE connectivity) as on the deep infrastructure that will enable a robust mobile broadband network, one that can support updates from household appliances to peer-to-peer file sharing.

    Daniel Deeney

    Those kinds of nitty-gritty technology equipment companies can eat up a lot of capital, something most venture firms are especially leery of right now. But Deeney says the fact that many of the startups only need to build gear that works on standards-based IP equipment rather than the proprietary older 2G and 3G network gear will help them keep costs down. However, he also acknowledged that since existing 3G networks are here to stay, in some parts of the network, going all-IP wouldn’t make sense. My hunch is that a lot of the equipment investments will involve gear that can sit on the edge of the network, or technology such as better antennas inside devices.

    For example, the first investment he’s hoping to announce within the next month is in a Dallas-based stealth equipment startup that helps boost capacity  at the edge of the network. Aside from hardware, software that helps track network or device activity and respond to problems proactively is another area of interest.

    Carriers currently have equipment that can measure the type of traffic flowing across the core of the network, but Denney is looking at software that can aggregate traffic from the cell sites at the edge and make suggestions to load balance to improve the capacity quickly, or even in real time. In theory such software may mean fewer dropped calls as people move in and out of various parts of the network.

    Using that analytic software to help plan future network buildouts is also of interest to Deeney. Companies that provide software on the devices themselves that can help optimize the way the devices communicate with the network or even schedule tasks in ways that don’t use as much bandwidth could also expect interest from the 4G Venture Forum. For startups, the lure of Verizon as a customer, as well as investment dollars from a contracting industry, is strong. For consumers, the 4G Venture Forum could deliver a better mobile broadband experience.

    Image courtesy of Flickr user swanksalot

  • Sony Ericsson XPERIA X10 Battery Life Revealed

    The XPERIA X10, also known in Japan simply as Xperia, came to the massive wireless carrier DoCoMo yesterday amid great reception. However, what’s truly odd about this 1Ghz, 4 inch screen Android phone is that the battery life figures have been relatively unknown up to this point. Even Sony Ericsson’s global site has never listed the battery life figures in its specifications. This left many curious as to how long it could actually last. I had several ideas, based on Sony Ericsson’s reputation of trying to have as much battery life as possible and I can now finally confirm that it’s pretty decent.

    According to the official specification sheet for the Japanese Xperia (same model as the XPERIA X10), the battery life is:

    Talk time (2G/Edge): 270 minutes (4 hours, 30 minutes)
    Talk Time (3G): 290 minutes (4 hours, 5 minutes)

    We’re also seeing 230 hours standby for 2G, and and about 200 hours standby for 3G-only mode, or 300 for automatic signal mode (switches between 2G and 3G).

  • Sony Ericsson XPERIA X10 Arrives In Japan Through NTT/DoCoMo


    The powerful Sony Ericsson XPERIA X10 has arrived in Japan via phone carrier NTT/DoCoMo. The phone, known in Japan as simply “Xperia,” is compatible with FOMA HIGH-SPEED, Docomo’s HSUPA/HSDPA data-communication service for extra-fast 2.0 Mbps up and 7.2 Mbps down.

    The carrier is boasting its great processor speed (1GHz), Android, design, custom rich applications such as Timescape and Mediascape. I also liked how there was good emphasis on the Infinity button, which allows a user to find more information about the artist that is currently playing, such as history, photos, discography, etc.

    Check out this great site I found that shows off more of the Japanese Xperia interface in many screenshots. I was also impressed with Sony Ericsson Japan’s official Xperia site.

    Here’s a promo video:

    The phone will of course be available in black and white colors.

    There are few differences in this version compared to the others found around the world, but it does of course have Japanese as its native language and a few programs tailored for Japanese consumers (pictures courtesy of Impress Watch!, such as:

    mora touch:

    Provides access to one of Japan’s largest music download services with focus on obvious genres such as J-Pop but also many other genres. You can download entire albums or music videos, or preview songs just like the iTunes store on the iPhone. It’s not entirely clear if songs you purchase through the phone can be transferred elsewhere, though. The audio is 128kbps AAC-LC, and video is H.264/AVC (640×480, 30fps, 1.5-2Mbps bitrate). You can also set downloaded songs as ring tones.

    Here’s a sample of video playback:

    You can use Google voice search in mora:

    ..or browse top songs:

    Let’s check out another unique element found in the Japanese Xperia:

    NTT DoCoMo also showed off a new portal interface for not only Japan’s Xperia, but also another Android phone in their line up – the HT-03A. It’s sort of the Japanese Android market, as all the programs are of course in the Japanese language. Below, we can see a recommended list of applications. There is also support and discussion features.

    Sony was also showing off ServersMan running on the device, which is a web server that runs on your phone. It offers an easy way to save files from a phone to a PC and vice versa. Users who log on to the application in the phone get instant access to the phone’s files on serversman.com. You can also manage your personal website. Just upload your HTML, pictures, video etc. to the ServersMan public_html folder and turn on Web publish. Users can also mash-up GPS data and Google Maps on ServersMan and publish them as a web site. Here’s a screenshot:

    There was many other cool Android applications hitting Japan that you can check out here.

    Japan’s NTT DoCoMo President and Chief Executive Officer Ryuji Yamada (L) and Sony Ericsson Chief Executive Bert Nordberg were part of a big press conference in Japan to show off their new XPERIA phones during a photo opportunity at an unveiling in Tokyo January 21, 2010. Click here to see some of the press conference photos and several amusing slides, such as this:

    Sony Ericsson has no plans to delay the launch of a phone that runs Google Inc’s Android operating system in China (despite recent tensions), Nordberg said on Thursday.

  • Motricity Files for IPO

    Gregory T. Huang wrote:

    Bellevue, WA-based Motricity, a mobile software firm, has filed a form S-1 with the SEC, saying it plans to sell up to $250 million in an initial public offering. The company generated more than $100 million in revenue in 2008, and $117.1 million in the 12 months ending on September 30, 2009, but it is not profitable, according to the filing. Motricity was founded in 2001 and is backed by more than $400 million in venture funding from Carl Icahn, Technology Crossover Ventures, New Enterprise Associates, Advanced Equities, Intel Capital, and others. The company moved from North Carolina to Bellevue in March 2008, presumably to be closer to wireless customers like T-Mobile.







  • Yelp Fights Back Against Foursquare, Gowalla

    Yelp, which recently launched “check-ins” via its iPhone app in a move that put it on the same playing field as Foursquare and Gowalla, is making those check-ins an integral part of its user-review services. As shown in the screenshot below, a review of a particular retail outlet or service in Yelp will now show whether that user has checked in at that location, and if so how many times. Users who check in frequently will get small “R” logos beside their names to show that they’re a regular at that spot.

    Yelp — which was rumored to have had talks with Google recently about a possible acquisition of the company — is also looking for financing instead of either being acquired or going public via an IPO, according to what Bloomberg calls “a person familiar with the matter.” This source says Yelp has been in talks with Elevation Partners LP about ongoing funding, something other sources have reported as well.

    Although Yelp doesn’t mention Gowalla or Foursquare in its blog post, it’s pretty obvious that the user-review site is feeling the heat from the two location-based upstarts (at least one Foursquare founder was irked by what he said was Yelp’s copycat response, a post that was taken down but not before being captured by one fast-thinking Tumblr user).

    As Om pointed out in a recent post, the combination of Twitter reviews (from friends and other trusted sources) and Foursquare tips and reviews from those who check in regularly makes a pretty compelling competitor to Yelp. In his post, product manager Eric Singley makes a point of noting how large the company’s user base is:

    Last month, 26 million people connected with local businesses via the (now!) 9 million reviews on Yelp. Yelp Check-ins is a natural extension of our core product: increasing the ways users can share their information about local businesses with their friends and other users, as well as adding a way folks can contribute meaningfully to the site without writing a review.

    Although some users of location-based services are signing out for good because of privacy concerns, the growth of Foursquare and Gowalla and similar apps seems to show that they have plenty of steam left in them. The big question dogging Yelp is whether check-ins added to its reviews will be enough, or whether Foursquare and/or Gowalla make for a simpler user experience and therefore a significant competitive threat. (For Gowalla’s perspective, see Om’s recent video interview with that company’s CEO.)

    The Yelp blog post says that check-in information will be appearing only on specific reviews and user profiles for now, but that the company is working to integrate that data into other spots as well, and will also be providing statistics about user check-ins soon to retailers and other establishments through its Yelp for Business Owners service. Apps with check-in capabilities are also coming soon to other mobile platforms, he said.

  • Could the Supreme Court and Cablevision Help the Wireless Biz Get More Spectrum?

    Cablevision, the nation’s fifth-largest cable provider, has been fighting the rules that require it to carry certain local broadcast stations in areas it serves, and hopes to get the Supreme Court to hear its lawsuit regarding those rules. These so-called “must-carry” rules ensure that the local access channels are watchable on cable in addition to the larger broadcasters like Fox or NBC. However, if the Supreme Court hears the case and sides with Cablevision, then cable providers could dump those less popular stations, and the rejects, finding it hard to stay alive, could end up relinquishing their valuable broadcasting spectrum.

    That’s a lot of ifs, but analysts at Stifel Nicolaus believe that if the Supreme Court hears the case it’s likely to overturn aspects of the must-carry rules, setting off a chain of events that could benefit the cable companies and the wireless business, while hurting smaller, local broadcasters. From a note the firm released today on the topic:

    We understand that roughly 40% of full-power stations are must-carry, and many of the stations that rely on must-carry for their MVPD/multichannel carriage would probably not survive without it. Those stations tend to be in larger cities, where wireless spectrum needs are greatest. Given the FCC’s search for additional spectrum for wireless broadband, a cable victory could present an important opportunity to reallocate spectrum from broadcasters seeking an exit strategy. In effect, rather than recovering some spectrum from all (or many) broadcasters, it could recover all spectrum from some broadcasters.

    Each broadcaster has a 6 MHz chunk of spectrum in each locale that’s generally within a range that’s good for providing mobile broadband. Now 6MHz of spectrum isn’t a lot when compared to the 100 MHz or so that wireless carriers tend to have in large cities, but given the capacity crunch carriers like AT&T are obviously experiencing in places like New York City and San Francisco, getting that broadcast spectrum looks appealing.

    However, in order to ensure your iPhone stops dropping calls, a lot of spectrum trading would have to occur because it would be difficult for a wireless carrier to offer devices that work in too many disparate bands of spectrum. For more on this, check out why Google’s Nexus One doesn’t work on the AT&T 3G network. So if a broadcaster goes under in Long Island  it may give up spectrum in a band that’s different from a failed station in New York, creating an environment where third-party investors may have to come in and aggregate the spectrum in order to sell it to an interested carrier.

    In other words, any benefits to the wireless industry would likely be a long time coming. However, cable providers would benefit immediately as they could dump the stations and free up capacity for more high-definition channels on their network. Consumers would happily trade “Wayne’s World”-type programs for Comedy Central in HD and the possibility of better mobile broadband. For certain stations, that may be a fair trade, too.

    Image courtesy of Flickr user adamsofen

  • Aircell Gets $176 Million for In-flight Broadband

    Aircell, the Itasca, Ill. company behind the wildly hyped GoGo in-flight broadband, has raised $176 million in funds from an undisclosed group of investors. (Don’t worry — we asked, but they wouldn’t tell us who invested in the company.) The funds will be used for network expansion, among other things.

    GoGo, which is currently available on more than 700 commercial aircraft, and has commitments from a total of nine airlines, needs to build out its network aggressively if it wants hype to meet match reality. As it has grown, GoGo’s connection quality has declined as the strain on its network has gone up because of increased usage.

    In many ways, the hype around GoGo has met reality. The uptake of the service is pretty low at present. Some say it might be as low as six users per flight. I think the pricing has something to do with the reason why many travelers are not so keen on paying for in-flight broadband just yet. The low uptake might be the reason why Aircell is figuring out a way to sell the service to the carriers itself for more backend functions. The good news — if you can call it that — is that the competing Row44 service (on Southwest) is actually worse off.

  • GigaOM Video: Gowalla CEO Josh Williams on Foursquare, Yelp & the Future of Location

    Josh Williams, chief executive officer and co-founder of Alamofire, a Austin, Texas-based company behind the location-based mobile application Gowalla, stopped by our office last week to discuss his company and its future. (How Gowalla and similar apps work: You visit a place, you fire up your app and check in on your mobile phone, announcing to your friends that you’re at that location.)

    Gowalla, which recently raised nearly $8.4 million in venture funding from the likes of Greylock, Shasta Ventures and Maples Investments, is still relatively young and has far fewer users than Foursquare. I’ve heard that the company has between 85,000 and 100,000 users — and that’s despite the backing of web celebrities (startup founders and angel investors) Kevin Rose, Gary Vaynerchuck, Chris Sacca and Jason Calacanis — who have been pushing it hard.

    In the past, I’ve made it clear that I’m not such a big fan of Gowalla, primarily because I find it to be a not-so-fun copy of Foursquare, another location-based application, which I absolutely love. Despite that, Williams was a gentleman, stopping by to tell me his story and how Gowalla accidentally found itself in the location arena. He also explained that the company would soon be launching a new feature that allows it to harness the data it’s collecting and help surface interesting things based on one’s location and social graph. He also talked about how he’s worried that Twitter will eventually get into the location biz.

    After finishing this conversation, I took him to Sightglass coffee, where we talked some more before he went on to celebrate his 30th birthday.

  • Friend or Foe: How Apple Is Forcing Microsoft, Amazon, Google, and AT&T to Raise Their Game

    Apple's iPhone 3G
    Gregory T. Huang wrote:

    Apple’s increasing overlap with other technology companies—including mainstays of the Seattle and Boston scenes—is one of the biggest business trends of the year. It doesn’t matter whether you are the world’s biggest software company (Microsoft), a Web search and advertising titan (Google), an online retail giant (Amazon), a wireless carrier (AT&T), a digital music startup (see this story on Seattle-based Melodeo), or a mobile advertising network (Cambridge, MA-based Jumptap): Apple is now moving in on your turf.

    I’ve been talking with a number of techies about this tangled web and its implications for innovation. “What’s really interesting is the fact that everybody is sort of co-dependent and sort of competing,” says Steve Hall, managing director of Seattle-based Vulcan Capital. “Where companies start and stop is getting blurrier. AT&T is a network and a carrier, but it’s also trying to push specific devices to gain market share. Apple is a device maker and also an [operating system] and software maker, but it’s dependent on a network like AT&T.”

    This is a relatively new phenomenon, says Hall, an avid iPhone user and longtime technology trend spotter. “In the pre-iPhone days, LG made my phone—who cares? That was decoupled from who was the software provider,” he says. But now with Apple and Google getting deep into the device market and controlling what’s in the mobile platform, “that has loosened the grip the carrier has had on the consumer choice,” he says. That doesn’t bode well for carriers.

    A couple of new developments this week involve Microsoft, Google, and Amazon in particular. For one, there’s a rumor (floated in BusinessWeek) that says Microsoft and Apple are in talks to make Bing the default search engine on the iPhone, instead of Google. Whether or not the alleged talks go anywhere, it’s a very interesting premise, given that Apple and Google are increasingly butting heads in smartphones, mobile advertising, and digital music. (Interesting to note that former Genentech CEO Art Levinson, an Apple board member, left Google’s board in October, following Google CEO Eric Schmidt’s departure from Apple’s board last July; I wonder how long Al Gore can stay involved with both companies.)

    Bing is already available on the iPhone as a downloadable app, or through its website. But the rumored partnership would boost Bing’s profile immediately, and would probably require users to change the search setting to Google (if they want to). One anonymous source with knowledge of Apple was quoted in BusinessWeek as saying, “Apple and Google know the other is their primary enemy. Microsoft is now a pawn in that battle.”

    Meanwhile, Amazon announced today it is inviting software developers to create applications for its Kindle device, through a new development kit. That’s right, Amazon is going to offer apps (it calls them “active content”)—like games, puzzles, and restaurant guides—in its Kindle Store …Next Page »







  • Motorola opens app store for China mobile users

    Motorola said Thursday it is launching an Android application store for mobile phone users in China, hoping that third-party applications will take off in the crucial Asian market as they have in the U.S. and elsewhere.

    Schaumburg-based Motorola, which is making a huge bet on Google’s Android platform as it turns around its mobile devices business, already has encouraged growth in applications by hosting conferences in the U.S. and making resources available to software developers.

    The concept of mobile phone applications is still in a very early stage in China, where Apple’s iPhone — which is largely credited with popularizing apps in other countries — has been officially available only since the end of October.

    Android is also new; Motorola released its first two Android devices for China last month.

    “Within the Chinese (Android) market specifically, there hasn’t been a mechanism for users to customize or personalize their devices by downloading applications,” said Christy Wyatt, Motorola’s corporate vice president for software and services in mobile devices.

    She added that global developers also have been seeking a way to sell their applications in China.

    The Chinese store is called SHOP4APPS, and its Chinese name translates to “Place for Apps Wisdom.” The store will be launched in time for Chinese New Year next month. Motorola said the store eventually will be available for licensing by other companies, including device manufacturers.

    Motorola’s announcement comes amid a turbulent period for Google in China, as the search giant has threatened to pull out of the country over government restrictions on search-engine results.

    News reports this week also said Google was delaying a planned launch of two Android phones, one manufactured by Motorola, because of uncertainty around the California-based company’s Chinese operations.

    On the new Android device that Motorola launched with China Telecom, Google search is the only one that comes pre-loaded on the phone. The SHOP4APPS store will have search applications from a number of providers, including Chinese company Baidu, which is the leading search engine in the country.

    “We have the ability to customize the search experience, depending on the operators’ preference,” Wyatt said, emphasizing that customers using SHOP4APPS will have choice when it comes to customizing their phones with applications.

    Wyatt said Motorola’s investment in the Chinese Android market and burgeoning developer community is a long-term commitment that is expected to flourish despite the current noise. A Motorola-hosted developer summit held two weeks ago in Beijiing drew 800 local participants.

    “To be fair, there’s been a lot of questions, but this is something we’ve been working on for a period of time,” Wyatt said.

    Research firm Gartner Inc. said in a report released this week that it expects worldwide downloads from mobile application stores to hit 4.5 billion this year, up from 2.5 billion in 2009.

    By 2013, that number will hit 21.6 billion, with free downloads representing for 87 percent of the total. Gartner said it expects games to be the most-downloaded kind of application.

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    Read the original article from Tribune News Services.